split SimpleTeleport into it's own file
This commit is contained in:
28
OpenRA.Mods.RA/Activities/SimpleTeleport.cs
Executable file
28
OpenRA.Mods.RA/Activities/SimpleTeleport.cs
Executable file
@@ -0,0 +1,28 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Activities
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{
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public class SimpleTeleport : Activity
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{
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CPos destination;
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public SimpleTeleport(CPos destination) { this.destination = destination; }
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public override Activity Tick(Actor self)
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{
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self.Trait<IPositionable>().SetPosition(self, destination);
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self.Generation++;
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return NextActivity;
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}
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}
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}
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@@ -117,18 +117,4 @@ namespace OpenRA.Mods.RA.Activities
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return null;
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return null;
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}
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}
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}
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}
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public class SimpleTeleport : Activity
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{
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CPos destination;
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public SimpleTeleport(CPos destination) { this.destination = destination; }
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public override Activity Tick(Actor self)
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{
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self.Trait<IPositionable>().SetPosition(self, destination);
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self.Generation++;
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return NextActivity;
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}
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}
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}
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}
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@@ -453,6 +453,7 @@
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<Compile Include="Lint\CheckMapRules.cs" />
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<Compile Include="Lint\CheckMapRules.cs" />
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<Compile Include="Activities\Air\HeliFlyCircle.cs" />
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<Compile Include="Activities\Air\HeliFlyCircle.cs" />
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<Compile Include="Render\Hovers.cs" />
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<Compile Include="Render\Hovers.cs" />
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<Compile Include="Activities\SimpleTeleport.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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