server can now direct lag

This commit is contained in:
Chris Forbes
2009-12-02 19:40:50 +13:00
parent 074ab5675e
commit 2553a1cdb2
3 changed files with 35 additions and 1 deletions

View File

@@ -280,6 +280,22 @@ namespace OpenRA.Server
DispatchOrders(null, 0,
new ServerOrder(conn.PlayerIndex, "SetName", newName).Serialize());
}
if (so.Data.StartsWith("/lag "))
{
int lag;
if (!int.TryParse(so.Data.Substring(5), out lag))
{
Console.WriteLine("Invalid order lag: {0}",
so.Data.Substring(5));
return;
}
Console.WriteLine("Order lag is now {0} frames.", lag);
DispatchOrders(null, 0,
new ServerOrder(0, "SetLag", lag.ToString()).Serialize());
}
break;
}
}