QueuedActivity's Insert is broken

This commit is contained in:
alzeih
2011-03-18 00:18:57 +13:00
committed by Paul Chote
parent 4e89326134
commit 255bac6aff
64 changed files with 218 additions and 251 deletions

View File

@@ -31,7 +31,7 @@ namespace OpenRA
[Sync]
public Player Owner;
private IActivity currentActivity;
private Activity currentActivity;
public Group Group;
internal Actor(World world, string name, TypeDictionary initDict )
@@ -121,7 +121,14 @@ namespace OpenRA
public bool IsInWorld { get; internal set; }
public void QueueActivity( IActivity nextActivity )
public void QueueActivity( bool queued, Activity nextActivity )
{
if( !queued )
CancelActivity();
QueueActivity( nextActivity );
}
public void QueueActivity( Activity nextActivity )
{
if( currentActivity == null )
currentActivity = nextActivity;
@@ -135,7 +142,7 @@ namespace OpenRA
currentActivity.Cancel( this );
}
public IActivity GetCurrentActivity()
public Activity GetCurrentActivity()
{
return currentActivity;
}

View File

@@ -15,12 +15,15 @@ using System.Text;
namespace OpenRA.Traits.Activities
{
public abstract class CancelableActivity : IActivity
public class Activity
{
protected IActivity NextActivity { get; private set; }
public Activity NextActivity { get; set; }
protected bool IsCanceled { get; private set; }
public abstract IActivity Tick( Actor self );
public virtual Activity Tick( Actor self )
{
return this;
}
protected virtual bool OnCancel( Actor self ) { return true; }
public void Cancel( Actor self )
@@ -32,7 +35,7 @@ namespace OpenRA.Traits.Activities
NextActivity.Cancel( self );
}
public void Queue( IActivity activity )
public virtual void Queue( Activity activity )
{
if( NextActivity != null )
NextActivity.Queue( activity );
@@ -40,7 +43,7 @@ namespace OpenRA.Traits.Activities
NextActivity = activity;
}
public virtual IEnumerable<float2> GetCurrentPath()
public virtual IEnumerable<Target> GetTargetQueue( Actor self )
{
yield break;
}

View File

@@ -237,12 +237,12 @@ namespace OpenRA.Traits
if (activity != null && mobile != null)
{
var alt = new float2(0, -mobile.Altitude);
var path = activity.GetCurrentPath();
var targets = activity.GetTargetQueue(self);
var start = self.CenterLocation + alt;
var c = Color.Green;
foreach (var step in path)
foreach (var step in targets.Select(p => p.CenterLocation))
{
var stp = step + alt;
Game.Renderer.LineRenderer.DrawLine(stp + new float2(-1, -1), stp + new float2(-1, 1), c, c);

View File

@@ -12,6 +12,8 @@ namespace OpenRA.Traits
{
public struct Target // a target: either an actor, or a fixed location.
{
public static Target[] NoTargets = {};
Actor actor;
Player owner;
int2 pos;

View File

@@ -203,14 +203,6 @@ namespace OpenRA.Traits
IBotInfo Info { get; }
}
public interface IActivity
{
IActivity Tick(Actor self);
void Cancel(Actor self);
void Queue(IActivity activity);
IEnumerable<float2> GetCurrentPath();
}
public interface IRenderOverlay { void Render(WorldRenderer wr); }
public interface INotifyIdle { void TickIdle(Actor self); }

View File

@@ -14,6 +14,7 @@ using System.Linq;
using OpenRA.Graphics;
using OpenRA.Support;
using System.Collections.Generic;
using OpenRA.Traits.Activities;
namespace OpenRA.Traits
{
@@ -103,13 +104,13 @@ namespace OpenRA.Traits
return new Renderable(s, loc.Round(), pal, (int)self.CenterLocation.Y);
}
public static IActivity SequenceActivities(params IActivity[] acts)
public static Activity SequenceActivities(params Activity[] acts)
{
return acts.Reverse().Aggregate(
(next, a) => { a.Queue( next ); return a; });
}
public static IActivity RunActivity( Actor self, IActivity act )
public static Activity RunActivity( Actor self, Activity act )
{
while( act != null )
{

View File

@@ -19,7 +19,7 @@ using System;
namespace OpenRA.Mods.Cnc
{
public class HarvesterDockSequence : IActivity
public class HarvesterDockSequence : Activity
{
enum State
{
@@ -49,9 +49,7 @@ namespace OpenRA.Mods.Cnc
endDock = proc.Trait<IHasLocation>().PxPosition + new int2(-15,8);
}
IActivity NextActivity { get; set; }
public IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
switch (state)
{
@@ -82,22 +80,15 @@ namespace OpenRA.Mods.Cnc
throw new InvalidOperationException("Invalid harvester dock state");
}
public void Cancel(Actor self)
protected override bool OnCancel(Actor self)
{
state = State.Undock;
return true;
}
public void Queue( IActivity activity )
public override IEnumerable<Target> GetTargetQueue( Actor self )
{
if( NextActivity != null )
NextActivity.Queue( activity );
else
NextActivity = activity;
}
public IEnumerable<float2> GetCurrentPath()
{
yield break;
yield return Target.FromActor(proc);
}
}
}

View File

@@ -116,7 +116,7 @@ namespace OpenRA.Mods.Cnc
}
}
public override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
return new AttackActivity( newTarget );
}
@@ -137,12 +137,12 @@ namespace OpenRA.Mods.Cnc
return State == PopupState.Closed ? Info.ClosedDamageMultiplier : 1f;
}
class AttackActivity : CancelableActivity
class AttackActivity : Activity
{
readonly Target target;
public AttackActivity( Target newTarget ) { this.target = newTarget; }
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if( IsCanceled || !target.IsValid ) return NextActivity;

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Cnc
public TiberiumRefinery(Actor self, TiberiumRefineryInfo info)
: base(self, info as OreRefineryInfo) {}
public override IActivity DockSequence(Actor harv, Actor self)
public override Activity DockSequence(Actor harv, Actor self)
{
return new HarvesterDockSequence(harv, self);
}

View File

@@ -16,7 +16,7 @@ using OpenRA.Mods.RA.Move;
namespace OpenRA.Mods.RA.Activities
{
/* non-turreted attack */
public class Attack : CancelableActivity
public class Attack : Activity
{
protected Target Target;
ITargetable targetable;
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA.Activities
public Attack(Target target, int range) : this(target, range, true) {}
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
var attack = self.Trait<AttackBase>();
@@ -49,7 +49,7 @@ namespace OpenRA.Mods.RA.Activities
return ret;
}
protected virtual IActivity InnerTick( Actor self, AttackBase attack )
protected virtual Activity InnerTick( Actor self, AttackBase attack )
{
if (IsCanceled) return NextActivity;
var facing = self.Trait<IFacing>();

View File

@@ -11,10 +11,11 @@
using System;
using System.Collections.Generic;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
public class CallFunc : IActivity
public class CallFunc : Activity
{
public CallFunc(Action a) { this.a = a; }
public CallFunc(Action a, bool interruptable)
@@ -25,33 +26,30 @@ namespace OpenRA.Mods.RA.Activities
Action a;
bool interruptable;
IActivity NextActivity { get; set; }
public IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (a != null) a();
return NextActivity;
}
public void Cancel(Actor self)
protected override bool OnCancel(Actor self)
{
if (!interruptable)
return;
return false;
a = null;
NextActivity = null;
return true;
}
public void Queue( IActivity activity )
public override IEnumerable<Target> GetTargetQueue( Actor self )
{
if( NextActivity != null )
NextActivity.Queue( activity );
else
NextActivity = activity;
}
if (NextActivity != null)
foreach (var target in NextActivity.GetTargetQueue(self))
{
yield return target;
}
public IEnumerable<float2> GetCurrentPath()
{
yield break;
}
}

View File

@@ -14,13 +14,13 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
class CaptureActor : CancelableActivity
class CaptureActor : Activity
{
Actor target;
public CaptureActor(Actor target) { this.target = target; }
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
if (target == null || !target.IsInWorld || target.IsDead()) return NextActivity;

View File

@@ -15,15 +15,13 @@ using OpenRA.Mods.RA.Move;
namespace OpenRA.Mods.RA.Activities
{
public class DeliverResources : IActivity
public class DeliverResources : Activity
{
IActivity NextActivity { get; set; }
bool isDocking;
public DeliverResources() { }
public IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if( NextActivity != null )
return NextActivity;
@@ -51,21 +49,20 @@ namespace OpenRA.Mods.RA.Activities
return Util.SequenceActivities( new Wait(10), this );
}
public void Cancel(Actor self)
protected override bool OnCancel(Actor self)
{
// TODO: allow canceling of deliver orders?
return false;
}
public void Queue( IActivity activity )
public override IEnumerable<Target> GetTargetQueue( Actor self )
{
if( NextActivity != null )
NextActivity.Queue( activity );
else
NextActivity = activity;
}
if (NextActivity != null)
foreach (var target in NextActivity.GetTargetQueue(self))
{
yield return target;
}
public IEnumerable<float2> GetCurrentPath()
{
yield break;
}
}

View File

@@ -15,7 +15,7 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
class Demolish : CancelableActivity
class Demolish : Activity
{
Actor target;
int delay;
@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA.Activities
this.delay = delay;
}
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
if (target == null || !target.IsInWorld || target.IsDead()) return NextActivity;

View File

@@ -15,7 +15,7 @@ using OpenRA.Mods.RA.Effects;
namespace OpenRA.Mods.RA.Activities
{
class DonateSupplies : CancelableActivity
class DonateSupplies : Activity
{
Actor target;
int payload;
@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA.Activities
this.payload = payload;
}
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
if (target == null || !target.IsInWorld || target.IsDead()) return NextActivity;

View File

@@ -17,12 +17,12 @@ using OpenRA.Mods.RA.Move;
namespace OpenRA.Mods.RA.Activities
{
public class Enter : CancelableActivity
public class Enter : Activity
{
readonly Actor target;
public Enter( Actor target ) { this.target = target; }
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if( IsCanceled || target.Destroyed || !target.IsInWorld )
return NextActivity;

View File

@@ -13,7 +13,7 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
class EnterTransport : CancelableActivity
class EnterTransport : Activity
{
public Actor transport;
@@ -22,7 +22,7 @@ namespace OpenRA.Mods.RA.Activities
this.transport = transport;
}
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
if (transport == null || !transport.IsInWorld) return NextActivity;

View File

@@ -14,7 +14,7 @@ using OpenRA.Mods.RA.Move;
namespace OpenRA.Mods.RA.Activities
{
public class Follow : CancelableActivity
public class Follow : Activity
{
Target Target;
int Range;
@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Activities
Range = range;
}
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if (IsCanceled) return NextActivity;
if (!Target.IsValid) return NextActivity;

View File

@@ -13,14 +13,15 @@ using OpenRA.Mods.RA.Render;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
using OpenRA.Mods.RA.Move;
using System.Collections.Generic;
namespace OpenRA.Mods.RA.Activities
{
public class Harvest : CancelableActivity
public class Harvest : Activity
{
bool isHarvesting = false;
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if( isHarvesting ) return this;
if( IsCanceled ) return NextActivity;
@@ -74,5 +75,10 @@ namespace OpenRA.Mods.RA.Activities
}));
self.QueueActivity(new Harvest());
}
public override IEnumerable<Target> GetTargetQueue( Actor self )
{
yield return Target.FromPos(self.Location);
}
}
}

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Activities
public Heal(Target target, int range, bool allowMovement)
: base(target, range, allowMovement) {}
protected override IActivity InnerTick( Actor self, AttackBase attack )
protected override Activity InnerTick( Actor self, AttackBase attack )
{
if (Target.IsActor && Target.Actor.GetDamageState() == DamageState.Undamaged)
return NextActivity;

View File

@@ -14,12 +14,12 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
class Infiltrate : CancelableActivity
class Infiltrate : Activity
{
Actor target;
public Infiltrate(Actor target) { this.target = target; }
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
if (target == null || !target.IsInWorld || target.IsDead()) return NextActivity;

View File

@@ -18,9 +18,9 @@ namespace OpenRA.Mods.RA.Activities
{
// assumes you have Minelayer on that unit
class LayMines : CancelableActivity
class LayMines : Activity
{
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if (IsCanceled) return NextActivity;

View File

@@ -16,7 +16,7 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
class Leap : CancelableActivity
class Leap : Activity
{
Target target;
int2 initialLocation;
@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA.Activities
Sound.Play("dogg5p.aud", self.CenterLocation);
}
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if( moveFraction == 0 && IsCanceled ) return NextActivity;
if (!target.IsValid) return NextActivity;

View File

@@ -16,7 +16,7 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
class MakeAnimation : CancelableActivity
class MakeAnimation : Activity
{
readonly bool Reversed;
@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Activities
bool complete = false;
bool started = false;
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if (IsCanceled) return NextActivity;
if (!started)

View File

@@ -14,7 +14,7 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
public class MoveAdjacentTo : CancelableActivity
public class MoveAdjacentTo : Activity
{
readonly Actor target;
@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA.Activities
this.target = target;
}
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if( IsCanceled || target.Destroyed || !target.IsInWorld) return NextActivity;

View File

@@ -11,26 +11,24 @@
using System;
using System.Collections.Generic;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
public class QueuedActivity : IActivity
public class QueuedActivity : Activity
{
public QueuedActivity(Action<QueuedActivity> a) { this.a = a; }
public QueuedActivity(Action<QueuedActivity> a, bool interruptable)
{
this.a = a;
this.interruptable = interruptable;
}
Action<QueuedActivity> a;
private bool interruptable = true;
public IActivity NextActivity { get; set; }
public IActivity Tick(Actor self) { return Run(self); }
public override Activity Tick(Actor self) { return Run(self); }
public IActivity Run(Actor self)
public Activity Run(Actor self)
{
if (a != null)
a(this);
@@ -38,7 +36,7 @@ namespace OpenRA.Mods.RA.Activities
return NextActivity;
}
public void Insert(IActivity activity)
public void Insert( Activity activity )
{
if (activity == null)
return;
@@ -46,29 +44,12 @@ namespace OpenRA.Mods.RA.Activities
NextActivity = activity;
}
public void Cancel(Actor self)
{
if (!interruptable)
return;
a = null;
NextActivity = null;
}
public void Queue( IActivity activity )
{
if( NextActivity != null )
NextActivity.Queue( activity );
else
NextActivity = activity;
}
public IEnumerable<float2> GetCurrentPath()
public override IEnumerable<Target> GetTargetQueue( Actor self )
{
if (NextActivity != null)
foreach (var path in NextActivity.GetCurrentPath())
foreach (var target in NextActivity.GetTargetQueue(self))
{
yield return path;
yield return target;
}
yield break;

View File

@@ -18,7 +18,7 @@ using System;
namespace OpenRA.Mods.RA
{
public class RAHarvesterDockSequence : IActivity
public class RAHarvesterDockSequence : Activity
{
enum State
{
@@ -43,9 +43,7 @@ namespace OpenRA.Mods.RA
ru = self.Trait<RenderUnit>();
}
IActivity NextActivity { get; set; }
public IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
switch (state)
{
@@ -72,22 +70,15 @@ namespace OpenRA.Mods.RA
throw new InvalidOperationException("Invalid harvester dock state");
}
public void Cancel(Actor self)
protected override bool OnCancel(Actor self)
{
state = State.Undock;
return true;
}
public void Queue( IActivity activity )
public override IEnumerable<Target> GetTargetQueue( Actor self )
{
if( NextActivity != null )
NextActivity.Queue( activity );
else
NextActivity = activity;
}
public IEnumerable<float2> GetCurrentPath()
{
yield break;
yield return Target.FromActor(proc);
}
}
}

View File

@@ -15,13 +15,13 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
public class Rearm : CancelableActivity
public class Rearm : Activity
{
int remainingTicks = ticksPerPip;
const int ticksPerPip = 25 * 2;
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
var limitedAmmo = self.TraitOrDefault<LimitedAmmo>();

View File

@@ -13,9 +13,9 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
public class RemoveSelf : CancelableActivity
public class RemoveSelf : Activity
{
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
self.Destroy();

View File

@@ -15,14 +15,14 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
public class Repair : CancelableActivity
public class Repair : Activity
{
int remainingTicks;
Actor host;
public Repair(Actor host) { this.host = host; }
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
if (host != null && !host.IsInWorld) return NextActivity;

View File

@@ -14,13 +14,13 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
class RepairBuilding : CancelableActivity
class RepairBuilding : Activity
{
Actor target;
public RepairBuilding(Actor target) { this.target = target; }
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
if (target == null || !target.IsInWorld || target.IsDead()) return NextActivity;

View File

@@ -16,9 +16,9 @@ using OpenRA.Mods.RA.Buildings;
namespace OpenRA.Mods.RA.Activities
{
class Sell : CancelableActivity
class Sell : Activity
{
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
var h = self.TraitOrDefault<Health>();
var si = self.Info.Traits.Get<SellableInfo>();

View File

@@ -14,7 +14,7 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
public class Teleport : CancelableActivity
public class Teleport : Activity
{
int2 destination;
@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA.Activities
this.destination = destination;
}
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
self.TraitsImplementing<ITeleportable>().FirstOrDefault().SetPosition(self, destination);
return NextActivity;

View File

@@ -16,7 +16,7 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
class Transform : CancelableActivity
class Transform : Activity
{
public readonly string ToActor = null;
public int2 Offset = new int2(0,0);
@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Activities
this.ToActor = toActor;
}
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if (IsCanceled) return NextActivity;

View File

@@ -14,7 +14,7 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
public class Turn : CancelableActivity
public class Turn : Activity
{
int desiredFacing;
@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA.Activities
this.desiredFacing = desiredFacing;
}
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if (IsCanceled) return NextActivity;
var facing = self.Trait<IFacing>();

View File

@@ -17,7 +17,7 @@ using OpenRA.Mods.RA.Move;
namespace OpenRA.Mods.RA.Activities
{
public class UnloadCargo : CancelableActivity
public class UnloadCargo : Activity
{
int2? ChooseExitTile(Actor self, Actor cargo)
{
@@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA.Activities
return null;
}
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;

View File

@@ -13,7 +13,7 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Activities
{
public class Wait : CancelableActivity
public class Wait : Activity
{
int remainingTicks;
bool interruptable = true;
@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA.Activities
this.interruptable = interruptable;
}
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (remainingTicks-- == 0) return NextActivity;
return this;

View File

@@ -10,6 +10,7 @@
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Air
{
@@ -22,7 +23,7 @@ namespace OpenRA.Mods.RA.Air
{
public AttackHeli(Actor self, AttackHeliInfo info) : base(self, info) { }
public override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
return new HeliAttack( newTarget );
}

View File

@@ -10,6 +10,7 @@
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Air
{
@@ -22,7 +23,7 @@ namespace OpenRA.Mods.RA.Air
{
public AttackPlane(Actor self, AttackPlaneInfo info) : base(self, info) { }
public override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
return new FlyAttack( newTarget );
}

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Air
}
}
class FallToEarth : CancelableActivity
class FallToEarth : Activity
{
int acceleration = 0;
int spin = 0;
@@ -47,7 +47,7 @@ namespace OpenRA.Mods.RA.Air
acceleration = self.World.SharedRandom.Next(2) * 2 - 1;
}
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
var aircraft = self.Trait<Aircraft>();
if (aircraft.Altitude <= 0)

View File

@@ -15,7 +15,7 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Air
{
public class Fly : CancelableActivity
public class Fly : Activity
{
public readonly int2 Pos;
@@ -24,7 +24,7 @@ namespace OpenRA.Mods.RA.Air
public static Fly ToPx( int2 px ) { return new Fly( px ); }
public static Fly ToCell( int2 pos ) { return new Fly( Util.CenterOfCell( pos ) ); }
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
var cruiseAltitude = self.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
@@ -47,9 +47,9 @@ namespace OpenRA.Mods.RA.Air
return this;
}
public override IEnumerable<float2> GetCurrentPath()
public override IEnumerable<Target> GetTargetQueue( Actor self )
{
yield return Pos;
yield return Target.FromPos(Pos);
}
}

View File

@@ -13,14 +13,14 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Air
{
public class FlyAttack : CancelableActivity
public class FlyAttack : Activity
{
readonly Target Target;
IActivity inner;
Activity inner;
public FlyAttack(Target target) { Target = target; }
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if( !Target.IsValid )
Cancel( self );
@@ -52,13 +52,13 @@ namespace OpenRA.Mods.RA.Air
}
}
public class FlyAttackLoop : CancelableActivity
public class FlyAttackLoop : Activity
{
int2 Target;
public FlyAttackLoop(int2 target) { Target = target; }
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if( IsCanceled ) return NextActivity;

View File

@@ -14,9 +14,9 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Air
{
public class FlyCircle : CancelableActivity
public class FlyCircle : Activity
{
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
var cruiseAltitude = self.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
@@ -34,10 +34,5 @@ namespace OpenRA.Mods.RA.Air
FlyUtil.Fly(self, cruiseAltitude);
return this;
}
public override IEnumerable<float2> GetCurrentPath()
{
yield break;
}
}
}

View File

@@ -13,13 +13,13 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Air
{
public class FlyTimed : CancelableActivity
public class FlyTimed : Activity
{
int remainingTicks;
public FlyTimed(int ticks) { remainingTicks = ticks; }
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if( IsCanceled ) return NextActivity;
var targetAltitude = self.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
@@ -29,11 +29,11 @@ namespace OpenRA.Mods.RA.Air
}
}
public class FlyOffMap : CancelableActivity
public class FlyOffMap : Activity
{
public bool Interruptible = true;
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
var targetAltitude = self.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
if (IsCanceled || !self.World.Map.IsInMap(self.Location)) return NextActivity;

View File

@@ -15,12 +15,12 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Air
{
public class HeliAttack : CancelableActivity
public class HeliAttack : Activity
{
Target target;
public HeliAttack( Target target ) { this.target = target; }
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
if (!target.IsValid) return NextActivity;

View File

@@ -15,7 +15,7 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Air
{
class HeliFly : CancelableActivity
class HeliFly : Activity
{
public readonly int2 Dest;
public HeliFly(int2 dest)
@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA.Air
Dest = dest;
}
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
@@ -50,9 +50,9 @@ namespace OpenRA.Mods.RA.Air
return this;
}
public override IEnumerable<float2> GetCurrentPath()
public override IEnumerable<Target> GetTargetQueue( Actor self )
{
yield return Dest;
yield return Target.FromPos(Dest);
}
}
}

View File

@@ -13,13 +13,13 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Air
{
class HeliLand : CancelableActivity
class HeliLand : Activity
{
public HeliLand(bool requireSpace) { this.requireSpace = requireSpace; }
bool requireSpace;
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
var aircraft = self.Trait<Aircraft>();

View File

@@ -15,7 +15,7 @@ using OpenRA.Mods.RA.Activities;
namespace OpenRA.Mods.RA.Air
{
public class HeliReturn : CancelableActivity
public class HeliReturn : Activity
{
static Actor ChooseHelipad(Actor self)
{
@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA.Air
!Reservable.IsReserved(a));
}
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
var dest = ChooseHelipad(self);

View File

@@ -15,13 +15,13 @@ using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Air
{
public class Land : CancelableActivity
public class Land : Activity
{
Target Target;
public Land(Target t) { Target = t; }
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (!Target.IsValid)
Cancel(self);

View File

@@ -11,6 +11,7 @@
using System.Drawing;
using System.Linq;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Air
{

View File

@@ -16,7 +16,7 @@ using OpenRA.Mods.RA.Buildings;
namespace OpenRA.Mods.RA.Air
{
public class ReturnToBase : CancelableActivity
public class ReturnToBase : Activity
{
bool isCalculated;
Actor dest;
@@ -90,7 +90,7 @@ namespace OpenRA.Mods.RA.Air
this.dest = dest;
}
public override IActivity Tick(Actor self)
public override Activity Tick(Actor self)
{
if (IsCanceled) return NextActivity;
if (!isCalculated)

View File

@@ -14,6 +14,7 @@ using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA
{
@@ -172,7 +173,7 @@ namespace OpenRA.Mods.RA
return (order.OrderString == "Attack" || order.OrderString == "AttackHold") ? "Attack" : null;
}
public abstract IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove);
public abstract Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove);
public bool HasAnyValidWeapons(Target t) { return Weapons.Any(w => w.IsValidAgainst(self.World, t)); }
public float GetMaximumRange() { return Weapons.Max(w => w.Info.Range); }

View File

@@ -10,6 +10,7 @@
using System;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA
{
@@ -40,7 +41,7 @@ namespace OpenRA.Mods.RA
return true;
}
public override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
var weapon = ChooseWeaponForTarget(newTarget);
if( weapon == null )

View File

@@ -11,6 +11,7 @@
using System;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA
{
@@ -37,7 +38,7 @@ namespace OpenRA.Mods.RA
self.QueueActivity(new Leap(self, target));
}
public override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
var weapon = ChooseWeaponForTarget(newTarget);
if( weapon == null )

View File

@@ -10,6 +10,7 @@
using System;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA
{
@@ -23,7 +24,7 @@ namespace OpenRA.Mods.RA
public AttackMedic(Actor self, AttackMedicInfo info)
: base( self, info ) {}
public override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
var weapon = ChooseWeaponForTarget(newTarget);
if( weapon == null )

View File

@@ -73,12 +73,12 @@ namespace OpenRA.Mods.RA
}
}
class AttackMoveActivity : CancelableActivity
class AttackMoveActivity : Activity
{
IActivity inner;
public AttackMoveActivity( IActivity inner ) { this.inner = inner; }
Activity inner;
public AttackMoveActivity( Activity inner ) { this.inner = inner; }
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
self.Trait<AutoTarget>().ScanAndAttack(self, true, false);

View File

@@ -32,17 +32,17 @@ namespace OpenRA.Mods.RA
return base.CanAttack( self, target ) && !isBuilding;
}
public override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
return new SetTarget( newTarget );
}
class SetTarget : CancelableActivity
class SetTarget : Activity
{
readonly Target target;
public SetTarget( Target target ) { this.target = target; }
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if( IsCanceled || !target.IsValid )
return NextActivity;

View File

@@ -47,17 +47,17 @@ namespace OpenRA.Mods.RA
timeToRecharge = self.Info.Traits.Get<AttackTeslaInfo>().ReloadTime;
}
public override IActivity GetAttackActivity( Actor self, Target newTarget, bool allowMove )
public override Activity GetAttackActivity( Actor self, Target newTarget, bool allowMove )
{
return new TeslaAttack( newTarget );
}
class TeslaAttack : CancelableActivity
class TeslaAttack : Activity
{
readonly Target target;
public TeslaAttack( Target target ) { this.target = target; }
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if( IsCanceled || !target.IsValid ) return NextActivity;
@@ -70,12 +70,12 @@ namespace OpenRA.Mods.RA
}
}
class TeslaZap : CancelableActivity
class TeslaZap : Activity
{
readonly Target target;
public TeslaZap( Target target ) { this.target = target; }
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if( IsCanceled || !target.IsValid ) return NextActivity;

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Mods.RA
DoAttack( self, target );
}
public override IActivity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
return new AttackActivity( newTarget );
}
@@ -64,12 +64,12 @@ namespace OpenRA.Mods.RA
bool buildComplete = false;
public void BuildingComplete(Actor self) { buildComplete = true; }
class AttackActivity : CancelableActivity
class AttackActivity : Activity
{
readonly Target target;
public AttackActivity( Target newTarget ) { this.target = newTarget; }
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
if( IsCanceled || !target.IsValid ) return NextActivity;

View File

@@ -10,6 +10,7 @@
using OpenRA.FileFormats;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA
{
@@ -39,7 +40,7 @@ namespace OpenRA.Mods.RA
});
if (info.InitialActivity != null)
a.QueueActivity(Game.CreateObject<IActivity>(info.InitialActivity));
a.QueueActivity(Game.CreateObject<Activity>(info.InitialActivity));
});
}
}

View File

@@ -10,13 +10,12 @@
using System.Collections.Generic;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA.Move
{
public class Drag : IActivity
public class Drag : Activity
{
IActivity NextActivity { get; set; }
int2 endLocation;
int2 startLocation;
int length;
@@ -29,7 +28,7 @@ namespace OpenRA.Mods.RA.Move
}
int ticks = 0;
public IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
var mobile = self.Trait<Mobile>();
mobile.PxPosition = int2.Lerp(startLocation, endLocation, ticks, length - 1);
@@ -43,19 +42,14 @@ namespace OpenRA.Mods.RA.Move
return this;
}
public void Cancel(Actor self) { }
public void Queue( IActivity activity )
protected override bool OnCancel(Actor self)
{
if( NextActivity != null )
NextActivity.Queue( activity );
else
NextActivity = activity;
return false;
}
public IEnumerable<float2> GetCurrentPath()
public override IEnumerable<Target> GetTargetQueue( Actor self )
{
yield return endLocation;
yield return Target.FromPos(endLocation);
}
}
}

View File

@@ -457,11 +457,11 @@ namespace OpenRA.Mods.RA.Move
}
}
public IActivity ScriptedMove(int2 cell) { return new Move(cell); }
public IActivity MoveTo(int2 cell, int nearEnough) { return new Move(cell, nearEnough); }
public IActivity MoveTo(int2 cell, Actor ignoredActor) { return new Move(cell, ignoredActor); }
public IActivity MoveWithinRange(Actor target, int range) { return new Move(target, range); }
public IActivity MoveWithinRange(Target target, int range) { return new Move(target, range); }
public IActivity MoveTo(Func<List<int2>> pathFunc) { return new Move(pathFunc); }
public Activity ScriptedMove(int2 cell) { return new Move(cell); }
public Activity MoveTo(int2 cell, int nearEnough) { return new Move(cell, nearEnough); }
public Activity MoveTo(int2 cell, Actor ignoredActor) { return new Move(cell, ignoredActor); }
public Activity MoveWithinRange(Actor target, int range) { return new Move(target, range); }
public Activity MoveWithinRange(Target target, int range) { return new Move(target, range); }
public Activity MoveTo(Func<List<int2>> pathFunc) { return new Move(pathFunc); }
}
}

View File

@@ -19,7 +19,7 @@ using OpenRA.FileFormats;
namespace OpenRA.Mods.RA.Move
{
class Move : CancelableActivity
class Move : Activity
{
int2? destination;
int nearEnough;
@@ -102,7 +102,7 @@ namespace OpenRA.Mods.RA.Move
return path;
}
public override IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
var mobile = self.Trait<Mobile>();
@@ -239,16 +239,16 @@ namespace OpenRA.Mods.RA.Move
return true;
}
public override IEnumerable<float2> GetCurrentPath()
public override IEnumerable<Target> GetTargetQueue( Actor self )
{
if( path != null )
return Enumerable.Reverse(path).Select( c => (float2)Util.CenterOfCell(c) );
return Enumerable.Reverse(path).Select( c => Target.FromCell(c) );
if( destination != null )
return new float2[] { destination.Value };
return new float2[ 0 ];
return new Target[] { Target.FromPos(destination.Value) };
return Target.NoTargets;
}
abstract class MovePart : IActivity
abstract class MovePart : Activity
{
public readonly Move move;
public readonly int2 from, to;
@@ -267,17 +267,17 @@ namespace OpenRA.Mods.RA.Move
this.moveFractionTotal = ( ( to - from ) * 3 ).Length;
}
public void Cancel( Actor self )
protected override bool OnCancel( Actor self )
{
move.Cancel( self );
return move.OnCancel( self );
}
public void Queue( IActivity activity )
public override void Queue( Activity activity )
{
move.Queue( activity );
}
public IActivity Tick( Actor self )
public override Activity Tick( Actor self )
{
var mobile = self.Trait<Mobile>();
var ret = InnerTick( self, mobile );
@@ -290,7 +290,7 @@ namespace OpenRA.Mods.RA.Move
return ret;
}
IActivity InnerTick( Actor self, Mobile mobile )
Activity InnerTick( Actor self, Mobile mobile )
{
moveFraction += mobile.MovementSpeedForCell(self, mobile.toCell);
if( moveFraction <= moveFractionTotal )
@@ -315,9 +315,9 @@ namespace OpenRA.Mods.RA.Move
protected abstract MovePart OnComplete( Actor self, Mobile mobile, Move parent );
public IEnumerable<float2> GetCurrentPath()
public override IEnumerable<Target> GetTargetQueue( Actor self )
{
return move.GetCurrentPath();
return move.GetTargetQueue(self);
}
}

View File

@@ -16,6 +16,7 @@ using OpenRA.Mods.RA.Effects;
using OpenRA.Mods.RA.Move;
using OpenRA.Mods.RA.Render;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA
{
@@ -51,7 +52,7 @@ namespace OpenRA.Mods.RA
bool preventDock = false;
public int2 DeliverOffset { get { return Info.DockOffset; } }
public virtual IActivity DockSequence(Actor harv, Actor self)
public virtual Activity DockSequence(Actor harv, Actor self)
{
return new RAHarvesterDockSequence(harv, self);
}