Fixed custom weapon rules in maps.

This commit is contained in:
UberWaffe
2014-08-12 16:53:54 +02:00
parent 0ebe1c2c6a
commit 256f6bdd7b
2 changed files with 9 additions and 9 deletions

View File

@@ -790,7 +790,7 @@ Weapons:
Range: 10c0 Range: 10c0
Report: MISSILE6.AUD Report: MISSILE6.AUD
Burst: 2 Burst: 2
ValidTargets: Ground, Air, Enemy, Neutral, Ally ValidTargets: Ground, Air
Projectile: Missile Projectile: Missile
Speed: 128 Speed: 128
Arm: 2 Arm: 2
@@ -805,6 +805,7 @@ Weapons:
RangeLimit: 80 RangeLimit: 80
Warhead: SpreadDamage Warhead: SpreadDamage
Spread: 640 Spread: 640
ValidTargets: Ground, Air
Versus: Versus:
None: 125% None: 125%
Wood: 110% Wood: 110%
@@ -822,7 +823,7 @@ Weapons:
ROF: 40 ROF: 40
Range: 8c0 Range: 8c0
Report: AACANON3.AUD Report: AACANON3.AUD
ValidTargets: Ground, Enemy, Neutral, Ally ValidTargets: Ground
Burst: 6 Burst: 6
BurstDelay: 1 BurstDelay: 1
Projectile: Bullet Projectile: Bullet
@@ -833,6 +834,7 @@ Weapons:
ContrailLength: 2 ContrailLength: 2
Warhead: SpreadDamage Warhead: SpreadDamage
Spread: 341 Spread: 341
ValidTargets: Ground
Versus: Versus:
None: 90% None: 90%
Wood: 170% Wood: 170%
@@ -902,12 +904,13 @@ Weapons:
ROF: 10 ROF: 10
Range: 8c0 Range: 8c0
Report: AACANON3.AUD Report: AACANON3.AUD
ValidTargets: Air, Ground, Enemy, Neutral, Ally ValidTargets: Air, Ground
Projectile: Bullet Projectile: Bullet
Speed: 1c682 Speed: 1c682
High: true High: true
Warhead: SpreadDamage Warhead: SpreadDamage
Spread: 213 Spread: 213
ValidTargets: Air, Ground
Versus: Versus:
None: 35% None: 35%
Wood: 30% Wood: 30%

View File

@@ -1076,8 +1076,7 @@ VoxelSequences:
Weapons: Weapons:
CrateNuke: CrateNuke:
Warhead@areanuke2: SpreadDamage Warhead@areanuke2: PerCellDamage
DamageModel: PerCell
Damage: 250 Damage: 250
Size: 4 Size: 4
Versus: Versus:
@@ -1098,8 +1097,7 @@ Weapons:
Warhead@areanuke2Eff: CreateEffect Warhead@areanuke2Eff: CreateEffect
ImpactSound: kaboom22 ImpactSound: kaboom22
Delay: 12 Delay: 12
Warhead@areanuke3: SpreadDamage Warhead@areanuke3: PerCellDamage
DamageModel: PerCell
Damage: 250 Damage: 250
Size: 3 Size: 3
Versus: Versus:
@@ -1120,8 +1118,7 @@ Weapons:
Warhead@areanuke3Eff: CreateEffect Warhead@areanuke3Eff: CreateEffect
ImpactSound: kaboom22 ImpactSound: kaboom22
Delay: 24 Delay: 24
Warhead@areanuke4: SpreadDamage Warhead@areanuke4: PerCellDamage
DamageModel: PerCell
Damage: 250 Damage: 250
Versus: Versus:
None: 90% None: 90%