fixed #849 -- forceMove plumbing removed, noone uses it.

This commit is contained in:
Chris Forbes
2011-08-16 18:58:50 +12:00
parent 67b4ef3084
commit 257bd6f431
14 changed files with 31 additions and 34 deletions

View File

@@ -59,12 +59,12 @@ namespace OpenRA.Mods.RA
public string OrderID { get { return "SetRallyPoint"; } }
public int OrderPriority { get { return 0; } }
public bool CanTargetActor(Actor self, Actor target, bool forceAttack, bool forceMove, bool forceQueued, ref string cursor)
public bool CanTargetActor(Actor self, Actor target, bool forceAttack, bool forceQueued, ref string cursor)
{
return false;
}
public bool CanTargetLocation(Actor self, int2 location, List<Actor> actorsAtLocation, bool forceAttack, bool forceMove, bool forceQueued, ref string cursor)
public bool CanTargetLocation(Actor self, int2 location, List<Actor> actorsAtLocation, bool forceAttack, bool forceQueued, ref string cursor)
{
if (self.World.Map.IsInMap(location))
{