WithDeathAnimation yaml changes

This commit is contained in:
reaperrr
2014-08-27 23:41:25 +02:00
parent 3dd5fe988d
commit 257c953089
5 changed files with 5 additions and 3 deletions

View File

@@ -153,6 +153,7 @@
TakeCover:
SpeedModifier: 60
RenderInfantry:
WithDeathAnimation:
AttackMove:
Passenger:
CargoType: Infantry
@@ -197,7 +198,6 @@
Inherits: ^Infantry
-AutoTarget:
-TakeCover:
RenderInfantry:
AppearsOnRadar:
SelectionDecorations:
Selectable:
@@ -257,6 +257,7 @@
GivesExperience:
RenderInfantry:
Palette: terrain
WithDeathAnimation:
EditorAppearance:
UseTerrainPalette: true
BodyOrientation:

View File

@@ -172,6 +172,7 @@
TargetTypes: Ground
RenderInfantry:
TakeCover:
WithDeathAnimation:
AutoTarget:
AttackMove:
Passenger:

View File

@@ -139,6 +139,7 @@
TargetableUnit:
TargetTypes: Ground, Infantry, Disguise
RenderInfantry:
WithDeathAnimation:
AutoTarget:
AttackMove:
Passenger:

View File

@@ -108,6 +108,7 @@
TargetableUnit:
TargetTypes: Ground
RenderInfantry:
WithDeathAnimation:
AutoTarget:
AttackMove:
Passenger:

View File

@@ -509,7 +509,6 @@ MMCH:
RevealsShroud:
Range: 8c0
RenderInfantry:
SpawnsCorpse: false
Turreted:
ROT: 5
AttackTurreted:
@@ -581,7 +580,6 @@ SMECH:
Armament:
Weapon: AssaultCannon
RenderInfantry:
SpawnsCorpse: false
Selectable:
Voices: Mech
Bounds: 16, 32