Merge ConditionManager trait directly into Actor

This commit is contained in:
atlimit8
2020-04-18 23:25:05 -05:00
committed by reaperrr
parent e12c1dc9aa
commit 259c8d2c98
65 changed files with 466 additions and 707 deletions

View File

@@ -22,15 +22,13 @@ namespace OpenRA.Mods.Common.Activities
readonly Func<Activity> getInner;
readonly bool isAssaultMove;
AutoTarget autoTarget;
ConditionManager conditionManager;
AttackMove attackMove;
int token = ConditionManager.InvalidConditionToken;
int token = Actor.InvalidConditionToken;
public AttackMoveActivity(Actor self, Func<Activity> getInner, bool assaultMoving = false)
{
this.getInner = getInner;
autoTarget = self.TraitOrDefault<AutoTarget>();
conditionManager = self.TraitOrDefault<ConditionManager>();
attackMove = self.TraitOrDefault<AttackMove>();
isAssaultMove = assaultMoving;
ChildHasPriority = false;
@@ -41,13 +39,13 @@ namespace OpenRA.Mods.Common.Activities
// Start moving.
QueueChild(getInner());
if (conditionManager == null || attackMove == null)
if (attackMove == null)
return;
if (!isAssaultMove && !string.IsNullOrEmpty(attackMove.Info.AttackMoveCondition))
token = conditionManager.GrantCondition(self, attackMove.Info.AttackMoveCondition);
token = self.GrantCondition(attackMove.Info.AttackMoveCondition);
else if (isAssaultMove && !string.IsNullOrEmpty(attackMove.Info.AssaultMoveCondition))
token = conditionManager.GrantCondition(self, attackMove.Info.AssaultMoveCondition);
token = self.GrantCondition(attackMove.Info.AssaultMoveCondition);
}
public override bool Tick(Actor self)
@@ -77,8 +75,8 @@ namespace OpenRA.Mods.Common.Activities
protected override void OnLastRun(Actor self)
{
if (conditionManager != null && token != ConditionManager.InvalidConditionToken)
token = conditionManager.RevokeCondition(self, token);
if (token != Actor.InvalidConditionToken)
token = self.RevokeCondition(token);
}
public override IEnumerable<Target> GetTargets(Actor self)