Merge ConditionManager trait directly into Actor
This commit is contained in:
@@ -34,9 +34,8 @@ namespace OpenRA.Mods.Common.Traits
|
||||
readonly GrantConditionOnPrerequisiteInfo info;
|
||||
|
||||
bool wasAvailable;
|
||||
ConditionManager conditionManager;
|
||||
GrantConditionOnPrerequisiteManager globalManager;
|
||||
int conditionToken = ConditionManager.InvalidConditionToken;
|
||||
int conditionToken = Actor.InvalidConditionToken;
|
||||
|
||||
public GrantConditionOnPrerequisite(Actor self, GrantConditionOnPrerequisiteInfo info)
|
||||
{
|
||||
@@ -52,7 +51,6 @@ namespace OpenRA.Mods.Common.Traits
|
||||
var playerActor = self.Info.Name == "player" ? self : self.Owner.PlayerActor;
|
||||
|
||||
globalManager = playerActor.Trait<GrantConditionOnPrerequisiteManager>();
|
||||
conditionManager = self.TraitOrDefault<ConditionManager>();
|
||||
}
|
||||
|
||||
void INotifyAddedToWorld.AddedToWorld(Actor self)
|
||||
@@ -74,13 +72,13 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public void PrerequisitesUpdated(Actor self, bool available)
|
||||
{
|
||||
if (available == wasAvailable || conditionManager == null)
|
||||
if (available == wasAvailable)
|
||||
return;
|
||||
|
||||
if (available && conditionToken == ConditionManager.InvalidConditionToken)
|
||||
conditionToken = conditionManager.GrantCondition(self, info.Condition);
|
||||
else if (!available && conditionToken != ConditionManager.InvalidConditionToken)
|
||||
conditionToken = conditionManager.RevokeCondition(self, conditionToken);
|
||||
if (available && conditionToken == Actor.InvalidConditionToken)
|
||||
conditionToken = self.GrantCondition(info.Condition);
|
||||
else if (!available && conditionToken != Actor.InvalidConditionToken)
|
||||
conditionToken = self.RevokeCondition(conditionToken);
|
||||
|
||||
wasAvailable = available;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user