Merge ConditionManager trait directly into Actor

This commit is contained in:
atlimit8
2020-04-18 23:25:05 -05:00
committed by reaperrr
parent e12c1dc9aa
commit 259c8d2c98
65 changed files with 466 additions and 707 deletions

View File

@@ -0,0 +1,34 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemoveConditionManager : UpdateRule
{
public override string Name { get { return "ConditionManager trait has been removed."; } }
public override string Description
{
get
{
return "ConditionManager trait has been removed. Its functionality has been integrated into the actor itself.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
actorNode.RemoveNodes("ConditionManager");
yield break;
}
}
}