Merge ConditionManager trait directly into Actor
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@@ -5,7 +5,6 @@
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GivesExperience:
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PlayerExperienceModifier: 1
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ScriptTriggers:
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ConditionManager:
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RenderDebugState:
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^SpriteActor:
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@@ -502,7 +501,6 @@
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RequiresCondition: !being-demolished
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SellSounds: cashturn.aud
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ScriptTriggers:
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ConditionManager:
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Health:
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HitShape:
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Type: Rectangle
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@@ -182,7 +182,6 @@ JUMPJET.Husk:
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Sequence: die-falling
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Health:
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HitShape:
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ConditionManager:
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GrantConditionOnTerrain:
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TerrainTypes: Water
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Condition: water-death
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@@ -122,6 +122,5 @@ Player:
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Id: unrestricted
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ResourceStorageWarning:
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PlayerExperience:
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ConditionManager:
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GameSaveViewportManager:
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PlayerRadarTerrain:
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