Editor marker tiles layer

This commit is contained in:
David Wilson
2024-01-26 23:52:51 +10:00
committed by Gustas
parent 714f2c6dc2
commit 25a6b4b6b9
36 changed files with 1595 additions and 54 deletions

View File

@@ -43,10 +43,8 @@ label-new-map-bg-width = Width:
label-new-map-bg-height = Height:
button-new-map-bg-create = Create
label-save-map-panel-title =
.label = Save Map
.label = Title:
label-save-map-panel-heading = Save Map
label-save-map-panel-title = Title:
label-save-map-panel-author = Author:
label-save-map-panel-visibility = Visibility:
dropdownbutton-save-map-panel-visibility-dropdown = Map Visibility
@@ -68,8 +66,13 @@ label-copy-filters = Copy Filters
label-filter-terrain = Terrain
label-filter-resources = Resources
label-filter-actors = Actors
label-show-tile-grid = Show Tile Grid
label-show-buildable-area = Show Buildable Area
label-tools-bg-categories = Tool:
button-marker-tiles-clear-current = Clear Current
button-marker-tiles-clear-all = Clear All
label-marker-layer-num-sides = Number of Sides
label-marker-alpha = Tile Alpha
label-marker-mirror-mode = Mirror Mode
label-marker-axis-angle = Axis Angle
button-map-editor-tab-container-select-tooltip = Select
button-map-editor-tab-container-tiles-tooltip = Tiles
@@ -98,9 +101,12 @@ button-editor-world-root-redo =
.label = Redo
.tooltip = Redo last step
dropdownbutton-editor-world-root-overlay-button = Overlays
button-select-categories-buttons-all = All
button-select-categories-buttons-none = None
label-tool-marker-tiles = Marker Tiles
## gamesave-browser.yaml
label-gamesave-browser-panel-load-title = Load game
label-gamesave-browser-panel-save-title = Save game

View File

@@ -823,9 +823,29 @@ notification-added-resource =
notification-added-tile = Added tile { $id }
notification-filled-tile = Filled with tile { $id }
## EditorMarkerLayerBrush
notification-added-marker-tiles =
{ $amount ->
[one] Added one marker tile of type { $type }
*[other] Added { $amount } marker tiles of type { $type }
}
notification-removed-marker-tiles =
{ $amount ->
[one] Removed one marker tile
*[other] Removed { $amount } marker tiles
}
notification-cleared-selected-marker-tiles = Cleared { $amount } marker tiles of type { $type }
notification-cleared-all-marker-tiles = Cleared { $amount } marker tiles
## EditorActionManager
notification-opened = Opened
## MapOverlaysLogic
mirror-mode =
.none = None
.flip = Flip
.rotate = Rotate
## ActorEditLogic
notification-edited-actor = Edited { $name } ({ $id })