From 25d5daf6f57906c7c71961851e46207c2820fa41 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 29 Mar 2015 12:42:23 +0200 Subject: [PATCH] Fixes/improves D2k firing offsets. - Raider/Stealth Raider - Bazooka infantry - Devastator - Gun Tower --- mods/d2k/rules/infantry.yaml | 2 +- mods/d2k/rules/structures.yaml | 2 +- mods/d2k/rules/vehicles.yaml | 5 +++-- 3 files changed, 5 insertions(+), 4 deletions(-) diff --git a/mods/d2k/rules/infantry.yaml b/mods/d2k/rules/infantry.yaml index 98831e24cf..86b5aada13 100644 --- a/mods/d2k/rules/infantry.yaml +++ b/mods/d2k/rules/infantry.yaml @@ -69,7 +69,7 @@ bazooka: Speed: 42 Armament: Weapon: Bazooka - LocalOffset: 0,0,555 + LocalOffset: 128,0,256 AttackFrontal: TakeCover: AttractsWorms: diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 2eeb948938..a86e3c206b 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -548,7 +548,7 @@ guntower: InitialFacing: 128 Armament: Weapon: TurretGun - LocalOffset: 672,0,480 + LocalOffset: 960,0,432 MuzzleSequence: muzzle AttackTurreted: AutoTarget: diff --git a/mods/d2k/rules/vehicles.yaml b/mods/d2k/rules/vehicles.yaml index 861f167ab7..91b43bded4 100644 --- a/mods/d2k/rules/vehicles.yaml +++ b/mods/d2k/rules/vehicles.yaml @@ -292,10 +292,11 @@ devast: RenderUnit: Armament: Weapon: DevBullet - LocalOffset: 256,0,32 + LocalOffset: 640,0,32 MuzzleSequence: muzzle AttackFrontal: WithMuzzleFlash: + IgnoreOffset: true AutoTarget: Explodes: Weapon: UnitExplodeScale @@ -332,7 +333,7 @@ raider: WithMuzzleFlash: Armament: Weapon: HMGo - LocalOffset: 256,0,128 + LocalOffset: 170,0,0 MuzzleSequence: muzzle AttackFrontal: AutoTarget: