From 2612c273aada11db9922e1d5176fe71ff25c090c Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 9 Jan 2010 16:13:14 +1300 Subject: [PATCH] Remove redundant power info --- OpenRa.Game/Chrome.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/OpenRa.Game/Chrome.cs b/OpenRa.Game/Chrome.cs index ee00f93aaf..019abfc0e0 100644 --- a/OpenRa.Game/Chrome.cs +++ b/OpenRa.Game/Chrome.cs @@ -211,13 +211,11 @@ namespace OpenRa.Game buttons.Clear(); renderer.Device.DisableScissor(); - renderer.DrawText("RenderFrame {0} ({2:F1} ms)\nTick {1} ({3:F1} ms)\nPower {4}/{5}\nReady: {6} (F8 to toggle)".F( + renderer.DrawText("RenderFrame {0} ({2:F1} ms)\nTick {1} ({3:F1} ms)\nReady: {4} (F8 to toggle)".F( Game.RenderFrame, Game.orderManager.FrameNumber, PerfHistory.items["render"].LastValue, PerfHistory.items["tick_time"].LastValue, - Game.LocalPlayer.PowerDrained, - Game.LocalPlayer.PowerProvided, Game.LocalPlayer.IsReady ? "Yes" : "No" ), new int2(140, 15), Color.White);