Write z data to the depth buffer.

This commit is contained in:
Paul Chote
2016-04-08 10:54:30 -04:00
parent ecebb2a844
commit 2634643d91
6 changed files with 51 additions and 20 deletions

View File

@@ -156,7 +156,7 @@ namespace OpenRA
using (new PerfTimer("NewWorld"))
OrderManager.World = new World(map, OrderManager, type);
worldRenderer = new WorldRenderer(OrderManager.World);
worldRenderer = new WorldRenderer(ModData, OrderManager.World);
using (new PerfTimer("LoadComplete"))
OrderManager.World.LoadComplete(worldRenderer);