diff --git a/mods/cnc/maps/nod09/rules.yaml b/mods/cnc/maps/nod09/rules.yaml index cd3188b36b..a23c221c70 100644 --- a/mods/cnc/maps/nod09/rules.yaml +++ b/mods/cnc/maps/nod09/rules.yaml @@ -8,7 +8,6 @@ World: Briefing: GDI is attempting to retake Egypt.\n\nUse every available resource in your efforts to stop them.\n\nThe populace has once again swayed in support of GDI forces, so show no mercy in dealing with the villagers. LossVideo: banner.vqa BriefingVideo: nod9.vqa - MapOptions: SmudgeLayer@SCORCH: InitialSmudges: 20,55: sc2,0 diff --git a/mods/cnc/maps/the-hot-box/rules.yaml b/mods/cnc/maps/the-hot-box/rules.yaml index 3d10c8b1e7..e0ad6e7d02 100644 --- a/mods/cnc/maps/the-hot-box/rules.yaml +++ b/mods/cnc/maps/the-hot-box/rules.yaml @@ -11,7 +11,7 @@ World: AllyBuildRadiusEnabled: False MapOptions: TechLevelLocked: True - TechLevel: Unrestricted + TechLevel: unrestricted UNITCRATE: Inherits: ^Crate diff --git a/mods/d2k/maps/atreides-01a/rules.yaml b/mods/d2k/maps/atreides-01a/rules.yaml index 837a7c28e5..526a85599a 100644 --- a/mods/d2k/maps/atreides-01a/rules.yaml +++ b/mods/d2k/maps/atreides-01a/rules.yaml @@ -9,7 +9,7 @@ World: Briefing: Harvest Spice from the Imperial Basin. Construct a Spice Refinery and defend it against the Harkonnen troops scattered throughout the basin. You have been assigned only limited offensive forces - use them wisely.\n\nYou will have to learn the subtleties of mining as you go, but remember to build Silos to store the Spice. When you run out of storage space you can not gather more Spice. Also, any building without adequate concrete foundation will need immediate repair and be vulnerable to erosive damage from the harsh environment. Your greatest adversary may be the elements.\n\nGood luck.\n BriefingVideo: A_BR01_E.VQA MapOptions: - TechLevel: Low + TechLevel: low ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/d2k/maps/atreides-01b/rules.yaml b/mods/d2k/maps/atreides-01b/rules.yaml index dea5776dcb..77e9b912c2 100644 --- a/mods/d2k/maps/atreides-01b/rules.yaml +++ b/mods/d2k/maps/atreides-01b/rules.yaml @@ -9,7 +9,7 @@ World: Briefing: Harvest Spice from the Imperial Basin. Construct a Spice Refinery and defend it against the Harkonnen troops scattered throughout the basin. You have been assigned only limited offensive forces - use them wisely.\n\nYou will have to learn the subtleties of mining as you go, but remember to build Silos to store the Spice. When you run out of storage space you can not gather more Spice. Also, any building without adequate concrete foundation will need immediate repair and be vulnerable to erosive damage from the harsh environment. Your greatest adversary may be the elements.\n\nGood luck.\n BriefingVideo: A_BR01_E.VQA MapOptions: - TechLevel: Low + TechLevel: low ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/d2k/maps/atreides-02a/rules.yaml b/mods/d2k/maps/atreides-02a/rules.yaml index 778382f4d8..522afe9384 100644 --- a/mods/d2k/maps/atreides-02a/rules.yaml +++ b/mods/d2k/maps/atreides-02a/rules.yaml @@ -9,7 +9,7 @@ World: Briefing: Infiltrate the Imperial Basin and build up our forces until they are strong enough to eradicate the local Harkonnen presence.\n\nThe Harkonnen are reinforcing their troops by air, so be on your guard. Use the Outpost's radar to detect attacks from unexpected quarters.\n\nBe careful when mining the Spice. Spice mounds grow out of the sand. While a vital source of Spice, Spice mounds can damage or destroy any unit that blunders into them.\n\nGood luck.\n BriefingVideo: A_BR02_E.VQA MapOptions: - TechLevel: Low + TechLevel: low ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/d2k/maps/atreides-02b/rules.yaml b/mods/d2k/maps/atreides-02b/rules.yaml index 4bc0043e98..772fad3900 100644 --- a/mods/d2k/maps/atreides-02b/rules.yaml +++ b/mods/d2k/maps/atreides-02b/rules.yaml @@ -9,7 +9,7 @@ World: Briefing: Infiltrate the Imperial Basin and build up our forces until they are strong enough to eradicate the local Harkonnen presence.\n\nThe Harkonnen are reinforcing their troops by air, so be on your guard. Use the Outpost's radar to detect attacks from unexpected quarters.\n\nBe careful when mining the Spice. Spice mounds grow out of the sand. While a vital source of Spice, Spice mounds can damage or destroy any unit that blunders into them.\n\nGood luck.\n BriefingVideo: A_BR02_E.VQA MapOptions: - TechLevel: Low + TechLevel: low ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/d2k/maps/atreides-03a/rules.yaml b/mods/d2k/maps/atreides-03a/rules.yaml index cac1d75756..c001897c55 100644 --- a/mods/d2k/maps/atreides-03a/rules.yaml +++ b/mods/d2k/maps/atreides-03a/rules.yaml @@ -9,7 +9,7 @@ World: Briefing: Bring the Atreides forces up to combat strength - quickly. Guard against surprise attacks and ensure Spice production.\n\nThe Ordos forces are light but numerous. To combat the Ordos, you have been granted license to produce Quads, which have a greater anti-vehicle capability than Trikes. Upgrade your Light Factories to allow production of these units.\n\nMeet any agression with overwhelming force.\n\nGood luck.\n BriefingVideo: A_BR03_E.VQA MapOptions: - TechLevel: Low + TechLevel: low ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/allies-02/rules.yaml b/mods/ra/maps/allies-02/rules.yaml index 7d3b0e5bce..559715aa42 100644 --- a/mods/ra/maps/allies-02/rules.yaml +++ b/mods/ra/maps/allies-02/rules.yaml @@ -11,7 +11,6 @@ World: StartVideo: mcv.vqa WinVideo: montpass.vqa LossVideo: frozen.vqa - MapOptions: SmudgeLayer@CRATER: InitialSmudges: 60,79: cr1,0 diff --git a/mods/ra/maps/allies-03a/rules.yaml b/mods/ra/maps/allies-03a/rules.yaml index cb5a3953e6..ccc672b505 100644 --- a/mods/ra/maps/allies-03a/rules.yaml +++ b/mods/ra/maps/allies-03a/rules.yaml @@ -6,7 +6,6 @@ World: StartVideo: brdgtilt.vqa WinVideo: toofar.vqa LossVideo: sovtstar.vqa - MapOptions: ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/allies-03b/rules.yaml b/mods/ra/maps/allies-03b/rules.yaml index 96fec64cf1..27e9ddd615 100644 --- a/mods/ra/maps/allies-03b/rules.yaml +++ b/mods/ra/maps/allies-03b/rules.yaml @@ -6,7 +6,6 @@ World: StartVideo: brdgtilt.vqa WinVideo: toofar.vqa LossVideo: sovtstar.vqa - MapOptions: ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/allies-05a/rules.yaml b/mods/ra/maps/allies-05a/rules.yaml index 511cc3c0ac..9ce3a651fd 100644 --- a/mods/ra/maps/allies-05a/rules.yaml +++ b/mods/ra/maps/allies-05a/rules.yaml @@ -8,7 +8,7 @@ World: WinVideo: tanya2.vqa LossVideo: grvestne.vqa MapOptions: - TechLevel: Medium + TechLevel: medium ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/bomber-john/rules.yaml b/mods/ra/maps/bomber-john/rules.yaml index 2043a106df..6c09de0aea 100644 --- a/mods/ra/maps/bomber-john/rules.yaml +++ b/mods/ra/maps/bomber-john/rules.yaml @@ -6,7 +6,7 @@ World: AllyBuildRadiusEnabled: False MapOptions: TechLevelLocked: True - TechLevel: Unrestricted + TechLevel: unrestricted APWR: Buildable: diff --git a/mods/ra/maps/drop-zone-battle-of-tikiaki/rules.yaml b/mods/ra/maps/drop-zone-battle-of-tikiaki/rules.yaml index b1b1ed224f..16bfbd9b2a 100644 --- a/mods/ra/maps/drop-zone-battle-of-tikiaki/rules.yaml +++ b/mods/ra/maps/drop-zone-battle-of-tikiaki/rules.yaml @@ -11,7 +11,7 @@ World: AllyBuildRadiusEnabled: False MapOptions: TechLevelLocked: True - TechLevel: Unrestricted + TechLevel: unrestricted UNITCRATE: Inherits: ^Crate diff --git a/mods/ra/maps/drop-zone-w/rules.yaml b/mods/ra/maps/drop-zone-w/rules.yaml index 8520cc3937..7f8894cdff 100644 --- a/mods/ra/maps/drop-zone-w/rules.yaml +++ b/mods/ra/maps/drop-zone-w/rules.yaml @@ -12,7 +12,7 @@ World: AllyBuildRadiusEnabled: False MapOptions: TechLevelLocked: True - TechLevel: Unrestricted + TechLevel: unrestricted UNITCRATE: Inherits: ^Crate diff --git a/mods/ra/maps/drop-zone/rules.yaml b/mods/ra/maps/drop-zone/rules.yaml index b1b1ed224f..16bfbd9b2a 100644 --- a/mods/ra/maps/drop-zone/rules.yaml +++ b/mods/ra/maps/drop-zone/rules.yaml @@ -11,7 +11,7 @@ World: AllyBuildRadiusEnabled: False MapOptions: TechLevelLocked: True - TechLevel: Unrestricted + TechLevel: unrestricted UNITCRATE: Inherits: ^Crate diff --git a/mods/ra/maps/fort-lonestar/rules.yaml b/mods/ra/maps/fort-lonestar/rules.yaml index 1a6f7fb8e6..74fe00a94a 100644 --- a/mods/ra/maps/fort-lonestar/rules.yaml +++ b/mods/ra/maps/fort-lonestar/rules.yaml @@ -37,7 +37,7 @@ World: Locked: True MapOptions: TechLevelLocked: True - TechLevel: Unrestricted + TechLevel: unrestricted ShortGameLocked: True ShortGameEnabled: False ScriptLobbyDropdown@difficulty: diff --git a/mods/ra/maps/intervention/rules.yaml b/mods/ra/maps/intervention/rules.yaml index 133399d7d9..451b175686 100644 --- a/mods/ra/maps/intervention/rules.yaml +++ b/mods/ra/maps/intervention/rules.yaml @@ -7,7 +7,6 @@ World: Scripts: intervention.lua MissionData: Briefing: The Soviet Air Force is flying air raids against a civilian village.\n\nWe have to do everything in our power to stop them!\n\nYour job is to establish a base on the mainland ASAP. We can prevent the village's destruction by capturing the enemy's Air Force Headquarters building. The enemy base is heavily guarded, though. You will not have enough time to build a force big enough to overpower the Soviet defences. You will have to find a way to sneak in!\n\nGood luck, Commander!\n - MapOptions: ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/soviet-03/rules.yaml b/mods/ra/maps/soviet-03/rules.yaml index 6cff7d7a6e..02ccae0752 100644 --- a/mods/ra/maps/soviet-03/rules.yaml +++ b/mods/ra/maps/soviet-03/rules.yaml @@ -7,7 +7,6 @@ World: StartVideo: search.vqa WinVideo: execute.vqa LossVideo: take_off.vqa - MapOptions: ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/soviet-04a/rules.yaml b/mods/ra/maps/soviet-04a/rules.yaml index 22a3a26d34..e465bfec83 100644 --- a/mods/ra/maps/soviet-04a/rules.yaml +++ b/mods/ra/maps/soviet-04a/rules.yaml @@ -12,7 +12,7 @@ World: WinVideo: radrraid.vqa LossVideo: allymorf.vqa MapOptions: - TechLevel: Medium + TechLevel: medium ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/soviet-04b/rules.yaml b/mods/ra/maps/soviet-04b/rules.yaml index 15e8348355..da697fad2c 100644 --- a/mods/ra/maps/soviet-04b/rules.yaml +++ b/mods/ra/maps/soviet-04b/rules.yaml @@ -12,7 +12,7 @@ World: WinVideo: radrraid.vqa LossVideo: allymorf.vqa MapOptions: - TechLevel: Medium + TechLevel: medium ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/soviet-05/rules.yaml b/mods/ra/maps/soviet-05/rules.yaml index b68da7a676..a5065efdc8 100644 --- a/mods/ra/maps/soviet-05/rules.yaml +++ b/mods/ra/maps/soviet-05/rules.yaml @@ -12,7 +12,7 @@ World: WinVideo: strafe.vqa LossVideo: sovbatl.vqa MapOptions: - TechLevel: Medium + TechLevel: medium ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/soviet-06a/rules.yaml b/mods/ra/maps/soviet-06a/rules.yaml index a6346339fa..574f05d567 100644 --- a/mods/ra/maps/soviet-06a/rules.yaml +++ b/mods/ra/maps/soviet-06a/rules.yaml @@ -11,7 +11,6 @@ World: StartVideo: onthprwl.vqa WinVideo: sitduck.vqa LossVideo: dpthchrg.vqa - MapOptions: ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/soviet-06b/rules.yaml b/mods/ra/maps/soviet-06b/rules.yaml index cdc548d08f..5c15934db0 100644 --- a/mods/ra/maps/soviet-06b/rules.yaml +++ b/mods/ra/maps/soviet-06b/rules.yaml @@ -11,7 +11,6 @@ World: StartVideo: onthprwl.vqa WinVideo: sitduck.vqa LossVideo: dpthchrg.vqa - MapOptions: ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/soviet-07/rules.yaml b/mods/ra/maps/soviet-07/rules.yaml index dcc84d54ec..7dead606e3 100644 --- a/mods/ra/maps/soviet-07/rules.yaml +++ b/mods/ra/maps/soviet-07/rules.yaml @@ -7,7 +7,6 @@ World: StartVideo: countdwn.vqa WinVideo: averted.vqa LossVideo: nukestok.vqa - MapOptions: ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/survival01/rules.yaml b/mods/ra/maps/survival01/rules.yaml index ac186dab20..15c46f573d 100644 --- a/mods/ra/maps/survival01/rules.yaml +++ b/mods/ra/maps/survival01/rules.yaml @@ -7,7 +7,6 @@ World: Scripts: survival01.lua MissionData: Briefing: LANDCOM 66 HQS.\nTOP SECRET.\nTO: FIELD COMMANDER A34\n\nTHE SOVIETS STARTED HEAVY ATTACKS AT OUR POSITION.\n SURVIVE AND HOLD THE BASE UNTIL OUR FRENCH ALLIES ARRIVE.\n\nCONFIRMATION CODE 5593.\n\nTRANSMISSION ENDS. - MapOptions: ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty diff --git a/mods/ra/maps/training-camp/rules.yaml b/mods/ra/maps/training-camp/rules.yaml index e653458660..dfa727f0fb 100644 --- a/mods/ra/maps/training-camp/rules.yaml +++ b/mods/ra/maps/training-camp/rules.yaml @@ -7,7 +7,7 @@ World: AllyBuildRadiusEnabled: False MapOptions: TechLevelLocked: True - TechLevel: Unrestricted + TechLevel: unrestricted Player: ClassicProductionQueue@Infantry: