move GetFieldValues to shared LintExts
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@@ -41,24 +41,10 @@ namespace OpenRA.Mods.Common.Lint
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}
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}
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string[] GetFieldValues(ITraitInfo traitInfo, FieldInfo fieldInfo)
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{
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var type = fieldInfo.FieldType;
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if (type == typeof(string))
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return new string[] { (string)fieldInfo.GetValue(traitInfo) };
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if (type == typeof(string[]))
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return (string[])fieldInfo.GetValue(traitInfo);
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emitError("Bad type for reference on {0}.{1}. Supported types: string, string[]"
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.F(traitInfo.GetType().Name, fieldInfo.Name));
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return new string[] { };
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}
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void CheckReference<T>(ActorInfo actorInfo, ITraitInfo traitInfo, FieldInfo fieldInfo,
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IReadOnlyDictionary<string, T> dict, string type)
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{
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var values = GetFieldValues(traitInfo, fieldInfo);
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var values = LintExts.GetFieldValues(traitInfo, fieldInfo, emitError);
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foreach (var v in values)
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if (v != null && !dict.ContainsKey(v.ToLowerInvariant()))
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emitError("{0}.{1}.{2}: Missing {3} `{4}`."
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33
OpenRA.Mods.Common/Lint/LintExts.cs
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33
OpenRA.Mods.Common/Lint/LintExts.cs
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@@ -0,0 +1,33 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Reflection;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Lint
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{
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public class LintExts
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{
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public static string[] GetFieldValues(object ruleInfo, FieldInfo fieldInfo, Action<string> emitError)
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{
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var type = fieldInfo.FieldType;
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if (type == typeof(string))
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return new string[] { (string)fieldInfo.GetValue(ruleInfo) };
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if (type == typeof(string[]))
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return (string[])fieldInfo.GetValue(ruleInfo);
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emitError("Bad type for reference on {0}.{1}. Supported types: string, string[]"
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.F(ruleInfo.GetType().Name, fieldInfo.Name));
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return new string[] { };
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}
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}
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}
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@@ -186,6 +186,7 @@
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<Compile Include="Lint\CheckTraitPrerequisites.cs" />
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<Compile Include="Lint\CheckDeathTypes.cs" />
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<Compile Include="Lint\LintBuildablePrerequisites.cs" />
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<Compile Include="Lint\LintExts.cs" />
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<Compile Include="LoadScreens\ModChooserLoadScreen.cs" />
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<Compile Include="Orders\BeaconOrderGenerator.cs" />
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<Compile Include="Orders\DeployOrderTargeter.cs" />
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