Merge pull request #7223 from LipkeGu/ts_assets_mapeditor
Add Buildings and Trees to Tiberian Sun
This commit is contained in:
1324
mods/ts/rules/civilian.yaml
Normal file
1324
mods/ts/rules/civilian.yaml
Normal file
File diff suppressed because it is too large
Load Diff
@@ -51,6 +51,30 @@
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InitialDelay: 0
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CloakDelay: 90
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^CivBuilding:
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Inherits: ^Building
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-GivesBuildableArea:
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-Capturable:
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-EngineerRepairable:
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-MustBeDestroyed:
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-GivesExperience:
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-CaptureNotification:
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-Sellable:
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-GivesBounty:
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-UpdatesPlayerStatistics:
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-CombatDebugOverlay:
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-WithMakeAnimation:
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Health:
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HP: 900
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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Tooltip:
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Description: Civilian Building
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RenderBuilding:
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Palette: terrain
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^Wall:
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AppearsOnRadar:
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Building:
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@@ -433,3 +457,26 @@
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Interval: 55
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WithActiveAnimation:
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^Tree:
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RenderBuilding:
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Palette: terrain
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Building:
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Footprint: x
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Dimensions: 1, 1
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AppearsOnRadar:
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BodyOrientation:
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Tooltip:
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Name: Tree
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^Veinhole:
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RadarColorFromTerrain:
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Terrain: Tiberium
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RenderBuilding:
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Palette: player
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AppearsOnRadar:
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Tooltip:
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Name: Veinhole
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Building:
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Footprint: x
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Dimensions: 1, 1
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BodyOrientation:
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@@ -19,3 +19,80 @@ BIGBLUE:
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ResourceType: BlueTiberium
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Interval: 100
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TREE01:
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Inherits: ^Tree
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TREE02:
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Inherits: ^Tree
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TREE03:
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Inherits: ^Tree
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TREE04:
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Inherits: ^Tree
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TREE05:
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Inherits: ^Tree
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TREE06:
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Inherits: ^Tree
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TREE07:
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Inherits: ^Tree
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TREE08:
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Inherits: ^Tree
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TREE09:
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Inherits: ^Tree
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TREE10:
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Inherits: ^Tree
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TREE11:
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Inherits: ^Tree
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TREE12:
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Inherits: ^Tree
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TREE13:
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Inherits: ^Tree
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TREE14:
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Inherits: ^Tree
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TREE15:
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Inherits: ^Tree
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TREE16:
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Inherits: ^Tree
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TREE17:
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Inherits: ^Tree
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TREE18:
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Inherits: ^Tree
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TREE19:
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Inherits: ^Tree
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TREE20:
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Inherits: ^Tree
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TREE21:
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Inherits: ^Tree
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TREE22:
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Inherits: ^Tree
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TREE23:
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Inherits: ^Tree
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TREE24:
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Inherits: ^Tree
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TREE25:
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Inherits: ^Tree
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VEINHOLE:
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Inherits: ^Veinhole
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@@ -15,6 +15,7 @@ World:
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ShadowIndex: 1
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PaletteFromCurrentTileset:
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Name: terrain
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ShadowIndex: 1
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PaletteFromFile@chrome:
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Name: chrome
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Filename: cameo.pal
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