diff --git a/OpenRa.Game/Shroud.cs b/OpenRa.Game/Shroud.cs index 8943aaa216..91622065cd 100644 --- a/OpenRa.Game/Shroud.cs +++ b/OpenRa.Game/Shroud.cs @@ -137,8 +137,6 @@ namespace OpenRa internal void Draw(SpriteRenderer r) { - return; // temp; just so i can see until i'm done with the bridges. - if (dirty) { dirty = false;