Rename UpgradableTrait to ConditionalTrait.

This commit is contained in:
Paul Chote
2016-12-23 23:28:34 +00:00
parent d0270ab866
commit 268ed016ab
57 changed files with 114 additions and 114 deletions

View File

@@ -18,7 +18,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Building can be repaired by the repair button.")]
public class RepairableBuildingInfo : UpgradableTraitInfo, Requires<HealthInfo>
public class RepairableBuildingInfo : ConditionalTraitInfo, Requires<HealthInfo>
{
public readonly int RepairPercent = 20;
public readonly int RepairInterval = 24;
@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new RepairableBuilding(init.Self, this); }
}
public class RepairableBuilding : UpgradableTrait<RepairableBuildingInfo>, ITick
public class RepairableBuilding : ConditionalTrait<RepairableBuildingInfo>, ITick
{
[Sync]
public int RepairersHash