Rename UpgradableTrait to ConditionalTrait.

This commit is contained in:
Paul Chote
2016-12-23 23:28:34 +00:00
parent d0270ab866
commit 268ed016ab
57 changed files with 114 additions and 114 deletions

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Traits
}
[Desc("This unit can cloak and uncloak in specific situations.")]
public class CloakInfo : UpgradableTraitInfo
public class CloakInfo : ConditionalTraitInfo
{
[Desc("Measured in game ticks.")]
public readonly int InitialDelay = 10;
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new Cloak(this); }
}
public class Cloak : UpgradableTrait<CloakInfo>, IRenderModifier, INotifyDamage,
public class Cloak : ConditionalTrait<CloakInfo>, IRenderModifier, INotifyDamage,
INotifyAttack, ITick, IVisibilityModifier, IRadarColorModifier, INotifyCreated, INotifyHarvesterAction
{
[Sync] int remainingTime;