Rename UpgradableTrait to ConditionalTrait.
This commit is contained in:
@@ -15,7 +15,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Modifies the damage applied to this actor.",
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"Use 0 to make actor invulnerable.")]
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public class DamageMultiplierInfo : UpgradableTraitInfo
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public class DamageMultiplierInfo : ConditionalTraitInfo
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{
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[FieldLoader.Require]
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[Desc("Percentage modifier to apply.")]
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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new DamageMultiplier(this); }
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}
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public class DamageMultiplier : UpgradableTrait<DamageMultiplierInfo>, IDamageModifier
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public class DamageMultiplier : ConditionalTrait<DamageMultiplierInfo>, IDamageModifier
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{
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public DamageMultiplier(DamageMultiplierInfo info)
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: base(info) { }
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@@ -12,7 +12,7 @@
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Modifies the damage applied by this actor.")]
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public class FirepowerMultiplierInfo : UpgradableTraitInfo
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public class FirepowerMultiplierInfo : ConditionalTraitInfo
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{
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[FieldLoader.Require]
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[Desc("Percentage modifier to apply.")]
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new FirepowerMultiplier(this); }
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}
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public class FirepowerMultiplier : UpgradableTrait<FirepowerMultiplierInfo>, IFirepowerModifier
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public class FirepowerMultiplier : ConditionalTrait<FirepowerMultiplierInfo>, IFirepowerModifier
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{
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public FirepowerMultiplier(FirepowerMultiplierInfo info)
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: base(info) { }
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@@ -12,7 +12,7 @@
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Modifies the inaccuracy of weapons fired by this actor.")]
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public class InaccuracyMultiplierInfo : UpgradableTraitInfo
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public class InaccuracyMultiplierInfo : ConditionalTraitInfo
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{
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[FieldLoader.Require]
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[Desc("Percentage modifier to apply.")]
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new InaccuracyMultiplier(this); }
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}
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public class InaccuracyMultiplier : UpgradableTrait<InaccuracyMultiplierInfo>, IInaccuracyModifier
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public class InaccuracyMultiplier : ConditionalTrait<InaccuracyMultiplierInfo>, IInaccuracyModifier
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{
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public InaccuracyMultiplier(InaccuracyMultiplierInfo info)
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: base(info) { }
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@@ -14,7 +14,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Modifies the power usage/output of this actor.")]
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public class PowerMultiplierInfo : UpgradableTraitInfo
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public class PowerMultiplierInfo : ConditionalTraitInfo
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{
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[FieldLoader.Require]
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[Desc("Percentage modifier to apply.")]
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@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new PowerMultiplier(init.Self, this); }
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}
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public class PowerMultiplier : UpgradableTrait<PowerMultiplierInfo>, IPowerModifier, INotifyOwnerChanged
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public class PowerMultiplier : ConditionalTrait<PowerMultiplierInfo>, IPowerModifier, INotifyOwnerChanged
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{
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PowerManager power;
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@@ -12,7 +12,7 @@
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Modifies the range of weapons fired by this actor.")]
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public class RangeMultiplierInfo : UpgradableTraitInfo
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public class RangeMultiplierInfo : ConditionalTraitInfo
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{
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[FieldLoader.Require]
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[Desc("Percentage modifier to apply.")]
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new RangeMultiplier(this); }
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}
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public class RangeMultiplier : UpgradableTrait<RangeMultiplierInfo>, IRangeModifierInfo
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public class RangeMultiplier : ConditionalTrait<RangeMultiplierInfo>, IRangeModifierInfo
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{
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public RangeMultiplier(RangeMultiplierInfo info)
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: base(info) { }
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@@ -12,7 +12,7 @@
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Modifies the reload time of weapons fired by this actor.")]
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public class ReloadDelayMultiplierInfo : UpgradableTraitInfo
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public class ReloadDelayMultiplierInfo : ConditionalTraitInfo
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{
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[FieldLoader.Require]
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[Desc("Percentage modifier to apply.")]
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new ReloadDelayMultiplier(this); }
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}
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public class ReloadDelayMultiplier : UpgradableTrait<ReloadDelayMultiplierInfo>, IReloadModifier
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public class ReloadDelayMultiplier : ConditionalTrait<ReloadDelayMultiplierInfo>, IReloadModifier
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{
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public ReloadDelayMultiplier(ReloadDelayMultiplierInfo info)
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: base(info) { }
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@@ -12,7 +12,7 @@
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Modifies the movement speed of this actor.")]
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public class SpeedMultiplierInfo : UpgradableTraitInfo
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public class SpeedMultiplierInfo : ConditionalTraitInfo
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{
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[FieldLoader.Require]
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[Desc("Percentage modifier to apply.")]
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new SpeedMultiplier(this); }
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}
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public class SpeedMultiplier : UpgradableTrait<SpeedMultiplierInfo>, ISpeedModifier
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public class SpeedMultiplier : ConditionalTrait<SpeedMultiplierInfo>, ISpeedModifier
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{
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public SpeedMultiplier(SpeedMultiplierInfo info)
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: base(info) { }
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