Rename UpgradableTrait to ConditionalTrait.

This commit is contained in:
Paul Chote
2016-12-23 23:28:34 +00:00
parent d0270ab866
commit 268ed016ab
57 changed files with 114 additions and 114 deletions

View File

@@ -12,7 +12,7 @@
namespace OpenRA.Mods.Common.Traits
{
[Desc("Modifies the damage applied by this actor.")]
public class FirepowerMultiplierInfo : UpgradableTraitInfo
public class FirepowerMultiplierInfo : ConditionalTraitInfo
{
[FieldLoader.Require]
[Desc("Percentage modifier to apply.")]
@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new FirepowerMultiplier(this); }
}
public class FirepowerMultiplier : UpgradableTrait<FirepowerMultiplierInfo>, IFirepowerModifier
public class FirepowerMultiplier : ConditionalTrait<FirepowerMultiplierInfo>, IFirepowerModifier
{
public FirepowerMultiplier(FirepowerMultiplierInfo info)
: base(info) { }