Rename UpgradableTrait to ConditionalTrait.

This commit is contained in:
Paul Chote
2016-12-23 23:28:34 +00:00
parent d0270ab866
commit 268ed016ab
57 changed files with 114 additions and 114 deletions

View File

@@ -17,7 +17,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Derive facings from sprite body sequence.")]
public class QuantizeFacingsFromSequenceInfo : UpgradableTraitInfo, IQuantizeBodyOrientationInfo, Requires<RenderSpritesInfo>
public class QuantizeFacingsFromSequenceInfo : ConditionalTraitInfo, IQuantizeBodyOrientationInfo, Requires<RenderSpritesInfo>
{
[Desc("Defines sequence to derive facings from."), SequenceReference]
public readonly string Sequence = "idle";
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new QuantizeFacingsFromSequence(this); }
}
public class QuantizeFacingsFromSequence : UpgradableTrait<QuantizeFacingsFromSequenceInfo>
public class QuantizeFacingsFromSequence : ConditionalTrait<QuantizeFacingsFromSequenceInfo>
{
public QuantizeFacingsFromSequence(QuantizeFacingsFromSequenceInfo info)
: base(info) { }