Rename UpgradableTrait to ConditionalTrait.

This commit is contained in:
Paul Chote
2016-12-23 23:28:34 +00:00
parent d0270ab866
commit 268ed016ab
57 changed files with 114 additions and 114 deletions

View File

@@ -18,7 +18,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Render
{
public class WithVoxelBarrelInfo : UpgradableTraitInfo, IRenderActorPreviewVoxelsInfo, Requires<RenderVoxelsInfo>, Requires<ArmamentInfo>, Requires<TurretedInfo>
public class WithVoxelBarrelInfo : ConditionalTraitInfo, IRenderActorPreviewVoxelsInfo, Requires<RenderVoxelsInfo>, Requires<ArmamentInfo>, Requires<TurretedInfo>
{
[Desc("Voxel sequence name to use")]
public readonly string Sequence = "barrel";
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Traits.Render
}
}
public class WithVoxelBarrel : UpgradableTrait<WithVoxelBarrelInfo>, INotifyBuildComplete, INotifySold, INotifyTransform
public class WithVoxelBarrel : ConditionalTrait<WithVoxelBarrelInfo>, INotifyBuildComplete, INotifySold, INotifyTransform
{
readonly Actor self;
readonly Armament armament;