Rename UpgradableTrait to ConditionalTrait.

This commit is contained in:
Paul Chote
2016-12-23 23:28:34 +00:00
parent d0270ab866
commit 268ed016ab
57 changed files with 114 additions and 114 deletions

View File

@@ -16,7 +16,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Lets the actor spread resources around it in a circle.")]
class SeedsResourceInfo : UpgradableTraitInfo
class SeedsResourceInfo : ConditionalTraitInfo
{
public readonly int Interval = 75;
public readonly string ResourceType = "Ore";
@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new SeedsResource(init.Self, this); }
}
class SeedsResource : UpgradableTrait<SeedsResourceInfo>, ITick, ISeedableResource
class SeedsResource : ConditionalTrait<SeedsResourceInfo>, ITick, ISeedableResource
{
readonly SeedsResourceInfo info;