Extract vertex attributes

This commit is contained in:
Gustas
2023-09-13 12:57:47 +03:00
committed by Matthias Mailänder
parent 0a90c2a95e
commit 26b6118f50
10 changed files with 149 additions and 57 deletions

View File

@@ -95,7 +95,7 @@ namespace OpenRA.Platforms.Default
return new ThreadedFrameBuffer(this,
context.CreateFrameBuffer(t.Item1, (ITextureInternal)CreateTexture(), t.Item2));
};
getCreateShader = name => new ThreadedShader(this, context.CreateShader((string)name));
getCreateShader = bindings => new ThreadedShader(this, context.CreateShader((IShaderBindings)bindings));
getCreateVertexBuffer =
tuple =>
{
@@ -416,9 +416,9 @@ namespace OpenRA.Platforms.Default
return Send(getCreateFrameBuffer, (s, clearColor));
}
public IShader CreateShader(string name)
public IShader CreateShader(IShaderBindings bindings)
{
return Send(getCreateShader, name);
return Send(getCreateShader, bindings);
}
public ITexture CreateTexture()
@@ -742,10 +742,12 @@ namespace OpenRA.Platforms.Default
readonly Action<object> setVec2;
readonly Action<object> setVec3;
readonly Action<object> setVec4;
readonly Action bind;
public ThreadedShader(ThreadedGraphicsContext device, IShader shader)
{
this.device = device;
bind = shader.Bind;
prepareRender = shader.PrepareRender;
setBool = tuple => { var t = ((string, bool))tuple; shader.SetBool(t.Item1, t.Item2); };
setMatrix = tuple => { var t = ((string, float[]))tuple; shader.SetMatrix(t.Item1, t.Item2); };
@@ -756,6 +758,11 @@ namespace OpenRA.Platforms.Default
setVec4 = tuple => { var t = ((string, float, float, float))tuple; shader.SetVec(t.Item1, t.Item2, t.Item3, t.Item4); };
}
public void Bind()
{
device.Post(bind);
}
public void PrepareRender()
{
device.Post(prepareRender);