terrain palette auto detection

This commit is contained in:
Matthias Mailänder
2016-02-06 18:15:30 +01:00
parent ee482fee29
commit 26c0f1ebc0
2 changed files with 27 additions and 4 deletions

View File

@@ -16,7 +16,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Loads the palette specified in the tileset definition")]
class PaletteFromCurrentTilesetInfo : ITraitInfo
public class PaletteFromCurrentTilesetInfo : ITraitInfo
{
[FieldLoader.Require, PaletteDefinition]
[Desc("internal palette name")]
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits
public object Create(ActorInitializer init) { return new PaletteFromCurrentTileset(init.World, this); }
}
class PaletteFromCurrentTileset : ILoadsPalettes, IProvidesAssetBrowserPalettes
public class PaletteFromCurrentTileset : ILoadsPalettes, IProvidesAssetBrowserPalettes
{
readonly World world;
readonly PaletteFromCurrentTilesetInfo info;