TD: various map and script fixes

This commit is contained in:
clemty
2015-06-21 21:02:11 +02:00
parent 27f492b793
commit 26c271f80d
24 changed files with 280 additions and 116 deletions

View File

@@ -9,12 +9,19 @@ SendAttackWave = function(units, spawnPoint)
end
InsertNodUnits = function()
Media.PlaySpeechNotification(player, "Reinforce")
Reinforcements.Reinforce(player, NodUnits, { NodEntry.Location, NodRallyPoint.Location })
Trigger.AfterDelay(DateTime.Seconds(9), function()
Reinforcements.Reinforce(player, { "mcv" }, { NodEntry.Location, PlayerBase.Location })
end)
end
initialSong = "chrg226m"
PlayMusic = function()
Media.PlayMusic(initialSong, PlayMusic)
initialSong = nil
end
WorldLoaded = function()
player = Player.GetPlayer("Nod")
enemy = Player.GetPlayer("GDI")
@@ -51,6 +58,8 @@ WorldLoaded = function()
player.MarkFailedObjective(nodObjective1)
end)
PlayMusic()
InsertNodUnits()
Trigger.AfterDelay(DateTime.Seconds(20), function() SendAttackWave(FirstAttackWave, AttackWaveSpawnA.Location) end)
Trigger.AfterDelay(DateTime.Seconds(50), function() SendAttackWave(SecondThirdAttackWave, AttackWaveSpawnB.Location) end)