TD: various map and script fixes

This commit is contained in:
clemty
2015-06-21 21:02:11 +02:00
parent 27f492b793
commit 26c271f80d
24 changed files with 280 additions and 116 deletions

View File

@@ -74,6 +74,12 @@ InsertNodUnits = function()
Reinforcements.ReinforceWithTransport(Nod, 'tran', NodUnitsGunner, { EntryPointGunner.Location, RallyPointGunner.Location }, { EntryPointGunner.Location }, nil, nil)
end
initialSong = "warfare"
PlayMusic = function()
Media.PlayMusic(initialSong, PlayMusic)
initialSong = nil
end
WorldLoaded = function()
GDI = Player.GetPlayer("GDI")
Nod = Player.GetPlayer("Nod")
@@ -141,6 +147,8 @@ WorldLoaded = function()
NodObjective1 = Nod.AddPrimaryObjective("Destroy the village and kill all civilians.")
NodObjective2 = Nod.AddSecondaryObjective("Kill all GDI units in the area.")
PlayMusic()
InsertNodUnits()
end