From 26cbb9d9c64b6f40a8c8c6e0ee7a4df840355b06 Mon Sep 17 00:00:00 2001 From: Bob Date: Sun, 7 Nov 2010 21:16:42 +1300 Subject: [PATCH] fix wrong output in Order.ToString --- OpenRA.Game/Network/Order.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Game/Network/Order.cs b/OpenRA.Game/Network/Order.cs index 8bc232a4ee..b694fc0f86 100755 --- a/OpenRA.Game/Network/Order.cs +++ b/OpenRA.Game/Network/Order.cs @@ -130,8 +130,8 @@ namespace OpenRA public override string ToString() { - return "OrderString: \"{0}\" \n\t Subject: \"{1}\". \n\t TargetActor: \"{2}\" \n\t TargetLocation: {3}." + - "\n\t TargetString: \"{4}\".\n\t IsImmediate: {5}.\n\t Player(PlayerName): {6}\n".F( + return ("OrderString: \"{0}\" \n\t Subject: \"{1}\". \n\t TargetActor: \"{2}\" \n\t TargetLocation: {3}." + + "\n\t TargetString: \"{4}\".\n\t IsImmediate: {5}.\n\t Player(PlayerName): {6}\n").F( OrderString, Subject, TargetActor != null ? TargetActor.Info.Name : null , TargetLocation, TargetString, IsImmediate, Player != null ? Player.PlayerName : null); }