push the check-synchash-doesn't-change pattern into a utility fn. furthur reduce the number of uses on Game.world

This commit is contained in:
Bob
2010-10-02 10:20:14 +12:00
committed by Paul Chote
parent f41aa474aa
commit 26d1db778e
9 changed files with 195 additions and 182 deletions

View File

@@ -78,7 +78,7 @@ namespace OpenRA.Network
}
case "SyncInfo":
{
Game.SyncLobbyInfo(order.TargetString);
Game.SyncLobbyInfo( world, order.TargetString);
break;
}
case "SetStance":