Use premultiplied alpha for all textures and blending.

This commit is contained in:
Paul Chote
2015-05-16 17:49:17 +01:00
parent 78f1e9fb2f
commit 26fd858fc7
16 changed files with 153 additions and 40 deletions

View File

@@ -49,15 +49,9 @@ namespace OpenRA.Graphics
using (var bitmap = (Bitmap)Image.FromStream(stream))
{
Size = bitmap.Size;
data = new byte[4 * Size.Width * Size.Height];
var dataStride = 4 * Size.Width;
data = new byte[dataStride * Size.Height];
var bd = bitmap.LockBits(bitmap.Bounds(),
ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
for (var y = 0; y < Size.Height; y++)
Marshal.Copy(IntPtr.Add(bd.Scan0, y * bd.Stride), data, y * dataStride, dataStride);
bitmap.UnlockBits(bd);
Util.FastCopyIntoSprite(new Sprite(this, bitmap.Bounds(), TextureChannel.Red), bitmap);
}
ReleaseBuffer();

View File

@@ -114,6 +114,7 @@ namespace OpenRA.Graphics
// A new bitmap is generated each time this property is accessed, so we do need to dispose it.
using (var bitmap = face.Glyph.Bitmap)
{
unsafe
{
var p = (byte*)bitmap.Buffer;
@@ -123,18 +124,23 @@ namespace OpenRA.Graphics
for (var j = 0; j < s.Size.Y; j++)
{
for (var i = 0; i < s.Size.X; i++)
{
if (p[i] != 0)
{
var q = destStride * (j + s.Bounds.Top) + 4 * (i + s.Bounds.Left);
dest[q] = c.Second.B;
dest[q + 1] = c.Second.G;
dest[q + 2] = c.Second.R;
dest[q + 3] = p[i];
var pmc = Util.PremultiplyAlpha(Color.FromArgb(p[i], c.Second));
dest[q] = pmc.B;
dest[q + 1] = pmc.G;
dest[q + 2] = pmc.R;
dest[q + 3] = pmc.A;
}
}
p += bitmap.Pitch;
}
}
}
s.Sheet.CommitBufferedData();

View File

@@ -73,18 +73,37 @@ namespace OpenRA.Graphics
try
{
var data = dest.Sheet.GetData();
var dataStride = dest.Sheet.Size.Width * 4;
var x = dest.Bounds.Left * 4;
var width = dest.Bounds.Width * 4;
var y = dest.Bounds.Top;
var destData = dest.Sheet.GetData();
var destStride = dest.Sheet.Size.Width;
var width = dest.Bounds.Width;
var height = dest.Bounds.Height;
var bd = src.LockBits(src.Bounds(),
ImageLockMode.ReadWrite, src.PixelFormat);
for (var row = 0; row < height; row++)
Marshal.Copy(IntPtr.Add(bd.Scan0, row * bd.Stride), data, (y + row) * dataStride + x, width);
src.UnlockBits(bd);
var srcData = src.LockBits(src.Bounds(),
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
unsafe
{
var c = (int*)srcData.Scan0;
// Cast the data to an int array so we can copy the src data directly
fixed (byte* bd = &destData[0])
{
var data = (int*)bd;
var x = dest.Bounds.Left;
var y = dest.Bounds.Top;
for (var j = 0; j < height; j++)
{
for (var i = 0; i < width; i++)
{
var cc = Color.FromArgb(*(c + (j * srcData.Stride >> 2) + i));
data[(y + j) * destStride + x + i] = PremultiplyAlpha(cc).ToArgb();
}
}
}
}
src.UnlockBits(srcData);
}
finally
{
@@ -93,6 +112,12 @@ namespace OpenRA.Graphics
}
}
public static Color PremultiplyAlpha(Color c)
{
var a = c.A / 255f;
return Color.FromArgb(c.A, (byte)(c.R * a + 0.5f), (byte)(c.G * a + 0.5f), (byte)(c.B * a + 0.5f));
}
public static float[] IdentityMatrix()
{
return Exts.MakeArray(16, j => (j % 5 == 0) ? 1.0f : 0);