Use premultiplied alpha for all textures and blending.

This commit is contained in:
Paul Chote
2015-05-16 17:49:17 +01:00
parent 78f1e9fb2f
commit 26fd858fc7
16 changed files with 153 additions and 40 deletions

View File

@@ -71,30 +71,24 @@ small_trail:
Start: 3735
Length: 4
Tick: 80
BlendMode: SoftAdditive
small_trail2:
idle: DATA.R8
Start: 3540
Length: 4
Tick: 80
BlendMode: SoftAdditive
bazooka_trail:
idle: DATA.R8
Start: 3381
Length: 4
Tick: 80
BlendMode: Translucency
Alpha: 0.75
bazooka_trail2:
idle: DATA.R8
Start: 3544
Length: 4
Tick: 80
BlendMode: Translucency
Alpha: 0.75
deviator_trail:
idle: DATA.R8