Use premultiplied alpha for all textures and blending.
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@@ -73,6 +73,10 @@
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G: 0
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B: 0
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A: 180
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PaletteFromPaletteWithAlpha@placebuilding:
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Name: placebuilding
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BasePalette: ra
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Alpha: 0.75
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TSShroudPalette@shroud:
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Type: Shroud
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VoxelNormalsPalette@normals:
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@@ -30,7 +30,7 @@ Player:
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LowPowerSlowdown: 3
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SpeedUp: True
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PlaceBuilding:
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Palette: ra
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Palette: placebuilding
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SupportPowerManager:
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ScriptTriggers:
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MissionObjectives:
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