diff --git a/mods/ts/rules/gdi-structures.yaml b/mods/ts/rules/gdi-structures.yaml index 7f5b2a6a79..9d7b687ccd 100644 --- a/mods/ts/rules/gdi-structures.yaml +++ b/mods/ts/rules/gdi-structures.yaml @@ -88,6 +88,8 @@ GAPILE: Range: 5c0 RallyPoint: Offset: 2,3 + Palette: mouse + IsPlayerPalette: false Exit@1: SpawnOffset: -256,1024,0 ExitCell: 2,2 @@ -131,6 +133,8 @@ GAWEAP: Range: 4c0 RallyPoint: Offset: 6,1 + Palette: mouse + IsPlayerPalette: false Exit@1: SpawnOffset: -384,-384,0 ExitCell: 4,1 @@ -177,6 +181,8 @@ GAHPAD: Exit@1: SpawnOffset: 0,-256,0 RallyPoint: + Palette: mouse + IsPlayerPalette: false Production: Produces: Air PrimaryBuilding: @@ -221,6 +227,8 @@ GADEPT: Reservable: RepairsUnits: RallyPoint: + Palette: mouse + IsPlayerPalette: false WithIdleOverlay@LIGHT: Sequence: idle-light WithIdleOverlay@GROUND: diff --git a/mods/ts/rules/nod-structures.yaml b/mods/ts/rules/nod-structures.yaml index a76b4f7271..bf0088f44c 100644 --- a/mods/ts/rules/nod-structures.yaml +++ b/mods/ts/rules/nod-structures.yaml @@ -101,6 +101,8 @@ NAHAND: ExitCell: 3,2 RallyPoint: Offset: 3,3 + Palette: mouse + IsPlayerPalette: false Production: Produces: Infantry PrimaryBuilding: @@ -139,6 +141,8 @@ NAWEAP: Range: 4c0 RallyPoint: Offset: 6,1 + Palette: mouse + IsPlayerPalette: false Exit@1: SpawnOffset: -384,-384,0 ExitCell: 4,1 @@ -181,6 +185,8 @@ NAHPAD: Exit@1: SpawnOffset: 0,-256,0 RallyPoint: + Palette: mouse + IsPlayerPalette: false Production: Produces: Air PrimaryBuilding: diff --git a/mods/ts/sequences/misc.yaml b/mods/ts/sequences/misc.yaml index cc1951a3d4..362077c7d1 100644 --- a/mods/ts/sequences/misc.yaml +++ b/mods/ts/sequences/misc.yaml @@ -17,16 +17,11 @@ allyrepair: Length: * Tick: 160 -# TODO: fix/replace them, just placeholders rallypoint: - flag: smokland - Start: 40 - Length: 50 - Offset: 5,-3 - BlendMode: Additive - circles: ring - Length: 12 - BlendMode: Additive + flag: mouse + Start: 221 + Length: 8 + circles: null beacon: arrow: mouse