fix some fail desyncs in chronoshift code
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@@ -41,7 +41,8 @@ namespace OpenRA.Mods.Aftermath.Orders
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yield break;
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}
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yield return new Order("ChronoshiftSelf", self, xy);
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if (world.LocalPlayer.Shroud.IsExplored(xy))
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yield return new Order("ChronoshiftSelf", self, xy);
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}
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public void Tick( World world ) { }
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