Merge pull request #9615 from reaperrr/d2k-rest1
Remaining D2k changes to restore original balancing/gameplay
This commit is contained in:
@@ -22,22 +22,22 @@
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1600: firepower, damage, speed, reload, inaccuracy, rank, eliteweapon, selfheal
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FirepowerMultiplier@EXPERIENCE:
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UpgradeTypes: firepower
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Modifier: 105, 110, 120, 130
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Modifier: 105, 110, 115, 125
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DamageMultiplier@EXPERIENCE:
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UpgradeTypes: damage
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Modifier: 95, 90, 85, 75
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Modifier: 96, 92, 88, 80
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SpeedMultiplier@EXPERIENCE:
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UpgradeTypes: speed
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Modifier: 105, 110, 120, 140
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Modifier: 105, 110, 115, 125
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ReloadDelayMultiplier@EXPERIENCE:
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UpgradeTypes: reload
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Modifier: 95, 90, 85, 75
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Modifier: 96, 92, 88, 80
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InaccuracyMultiplier@EXPERIENCE:
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UpgradeTypes: inaccuracy
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Modifier: 90, 80, 70, 50
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SelfHealing@ELITE:
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Step: 2
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Ticks: 100
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Ticks: 125
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HealIfBelow: 1
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DamageCooldown: 125
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UpgradeTypes: selfheal
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@@ -124,13 +124,10 @@
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Targetable:
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TargetTypes: Ground, Vehicle
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RequiresForceFire: yes
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Capturable:
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Type: husk
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AllowAllies: yes
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CaptureThreshold: 1.0
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TransformOnCapture:
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ForceHealthPercentage: 25
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DisabledOverlay:
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Explodes:
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Weapon: UnitExplodeMed
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EmptyWeapon: UnitExplodeMed
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^AircraftHusk:
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Inherits: ^Husk
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@@ -178,7 +175,7 @@
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Rough: 80
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SelectionDecorations:
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Selectable:
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Bounds: 12,18,0,-6
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Bounds: 12,20,0,-4
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Targetable:
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TargetTypes: Ground, Infantry
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QuantizeFacingsFromSequence:
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@@ -259,7 +256,7 @@
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WithBuildingExplosion:
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RepairableBuilding:
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EmitInfantryOnSell:
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ActorTypes: light_inf,light_inf,light_inf,light_inf,light_inf,trooper,trooper,trooper,engineer
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ActorTypes: light_inf
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MustBeDestroyed:
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RequiredForShortGame: true
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FrozenUnderFog:
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@@ -276,8 +273,8 @@
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DamagedWithoutFoundation:
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ThrowsShrapnel:
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Weapons: Debris, Debris2, Debris3, Debris4
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Pieces: 3, 7
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Range: 2c0, 5c0
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Pieces: 2, 5
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Range: 1c512, 4c0
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WithMakeAnimation:
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^Defense:
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@@ -294,9 +291,9 @@
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LineBuildNode:
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Types: turret
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ThrowsShrapnel:
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Weapons: Debris, Debris2, Debris3, Debris4
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Pieces: 2, 5
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Range: 2c0, 5c0
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Weapons: Debris, Debris3
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Pieces: 2, 2
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Range: 2c0, 4c0
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MustBeDestroyed:
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RequiredForShortGame: false
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