Merge pull request #9615 from reaperrr/d2k-rest1

Remaining D2k changes to restore original balancing/gameplay
This commit is contained in:
Oliver Brakmann
2015-10-26 21:03:12 +01:00
6 changed files with 42 additions and 42 deletions

View File

@@ -16,6 +16,7 @@
RemoveInstead: true
Buildable:
Queue: Building
Prerequisites: construction_yard
BuildPaletteOrder: 10
concretea:
@@ -38,7 +39,7 @@ concreteb:
CustomBuildTimeValue:
Value: 81
Buildable:
Prerequisites: upgrade.conyard
Prerequisites: construction_yard, upgrade.conyard
construction_yard:
Inherits: ^Building
@@ -60,7 +61,6 @@ construction_yard:
Range: 5c768
Production:
Produces: Building, Upgrade
Exit:
Valued:
Cost: 2000
Tooltip:
@@ -82,11 +82,13 @@ construction_yard:
WithBuildingPlacedOverlay:
Palette: d2k
PrimaryBuilding:
ProvidesPrerequisite@buildingname:
wind_trap:
Inherits: ^Building
Buildable:
Queue: Building
Prerequisites: construction_yard
BuildPaletteOrder: 10
Selectable:
Bounds: 64,64
@@ -122,7 +124,7 @@ wind_trap:
barracks:
Inherits: ^Building
Buildable:
Prerequisites: wind_trap
Prerequisites: construction_yard, wind_trap
Queue: Building
BuildPaletteOrder: 40
Selectable:
@@ -180,7 +182,7 @@ barracks:
refinery:
Inherits: ^Building
Buildable:
Prerequisites: wind_trap
Prerequisites: construction_yard, wind_trap
Queue: Building
BuildPaletteOrder: 20
Selectable:
@@ -233,7 +235,7 @@ refinery:
silo:
Inherits: ^Building
Buildable:
Prerequisites: refinery
Prerequisites: construction_yard, refinery
Queue: Building
BuildPaletteOrder: 30
Selectable:
@@ -278,7 +280,7 @@ silo:
light_factory:
Inherits: ^Building
Buildable:
Prerequisites: refinery
Prerequisites: construction_yard, refinery
Queue: Building
BuildPaletteOrder: 70
Selectable:
@@ -337,7 +339,7 @@ light_factory:
heavy_factory:
Inherits: ^Building
Buildable:
Prerequisites: refinery
Prerequisites: construction_yard, refinery
Queue: Building
BuildPaletteOrder: 100
Selectable:
@@ -402,7 +404,7 @@ outpost:
CanPowerDown:
DisabledOverlay:
Buildable:
Prerequisites: barracks, ~techlevel.medium
Prerequisites: construction_yard, barracks, ~techlevel.medium
Queue: Building
BuildPaletteOrder: 50
Selectable:
@@ -443,7 +445,7 @@ starport:
Name: Starport
Description: Dropzone for quick reinforcements, at a price.\n Requires power to operate
Buildable:
Prerequisites: heavy_factory, outpost, ~techlevel.high
Prerequisites: construction_yard, heavy_factory, outpost, ~techlevel.high
Queue: Building
BuildPaletteOrder: 80
Valued:
@@ -503,7 +505,7 @@ wall:
HiddenUnderShroud:
Buildable:
Queue: Building
Prerequisites: barracks
Prerequisites: construction_yard, barracks
BuildPaletteOrder: 60
SoundOnDamageTransition:
DamagedSounds:
@@ -552,7 +554,7 @@ medium_gun_turret:
Inherits: ^Defense
Buildable:
Queue: Building
Prerequisites: barracks
Prerequisites: construction_yard, barracks
BuildPaletteOrder: 90
Valued:
Cost: 550
@@ -594,7 +596,7 @@ large_gun_turret:
Inherits: ^Defense
Buildable:
Queue: Building
Prerequisites: outpost, upgrade.conyard, ~techlevel.medium
Prerequisites: construction_yard, outpost, upgrade.conyard, ~techlevel.medium
BuildPaletteOrder: 120
Valued:
Cost: 750
@@ -637,7 +639,7 @@ repair_pad:
Inherits: ^Building
Buildable:
Queue: Building
Prerequisites: heavy_factory, upgrade.heavy, ~techlevel.medium
Prerequisites: construction_yard, heavy_factory, upgrade.heavy, ~techlevel.medium
BuildPaletteOrder: 130
Valued:
Cost: 800
@@ -680,7 +682,7 @@ repair_pad:
high_tech_factory:
Inherits: ^Building
Buildable:
Prerequisites: outpost, ~techlevel.medium
Prerequisites: construction_yard, outpost, ~techlevel.medium
Queue: Building
BuildPaletteOrder: 110
Selectable:
@@ -738,7 +740,7 @@ research_centre:
Inherits: ^Building
Buildable:
Queue: Building
Prerequisites: outpost, heavy_factory, upgrade.heavy, ~techlevel.high
Prerequisites: construction_yard, outpost, heavy_factory, upgrade.heavy, ~techlevel.high
BuildPaletteOrder: 140
Selectable:
Bounds: 96,64,0,16
@@ -775,7 +777,7 @@ research_centre:
palace:
Inherits: ^Building
Buildable:
Prerequisites: research_centre, ~techlevel.high
Prerequisites: construction_yard, research_centre, ~techlevel.high
Queue: Building
BuildPaletteOrder: 150
Selectable: