From 27321201ba57896ebcbcf9e730eee223d43b369e Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Fri, 8 Jan 2010 20:02:24 +1300 Subject: [PATCH] more pedantry --- OpenRa.Game/Traits/IronCurtainable.cs | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) diff --git a/OpenRa.Game/Traits/IronCurtainable.cs b/OpenRa.Game/Traits/IronCurtainable.cs index 685075273f..84374c0a57 100644 --- a/OpenRa.Game/Traits/IronCurtainable.cs +++ b/OpenRa.Game/Traits/IronCurtainable.cs @@ -1,14 +1,9 @@ -using OpenRa.Game.Traits; -using OpenRa.Game.Orders; -using System.Collections.Generic; -using System.Linq; -using System.Drawing; +using System.Linq; using OpenRa.Game.Effects; -using OpenRa.Game.Graphics; namespace OpenRa.Game.Traits { - class IronCurtainable: IOrder, IDamageModifier, ITick + class IronCurtainable : IOrder, IDamageModifier, ITick { int RemainingTicks = 0; @@ -23,10 +18,10 @@ namespace OpenRa.Game.Traits { return (RemainingTicks > 0) ? 0.0f : 1.0f; } - + public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor) { - return null; // Chronoshift order is issued through Chrome. + return null; // IronCurtain order is issued through Chrome. } public void ResolveOrder(Actor self, Order order) @@ -38,7 +33,9 @@ namespace OpenRa.Game.Traits RemainingTicks = (int)(Rules.General.IronCurtain * 60 * 25); Sound.Play("ironcur9.aud"); // Play active anim - var ironCurtain = Game.world.Actors.Where(a => a.Owner == order.Subject.Owner && a.traits.Contains()).FirstOrDefault(); + var ironCurtain = Game.world.Actors + .Where(a => a.Owner == order.Subject.Owner && a.traits.Contains()) + .FirstOrDefault(); if (ironCurtain != null) ironCurtain.traits.Get().PlayCustomAnim(ironCurtain, "active"); }