Fix and standardize TD mission difficulty dropdowns
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@@ -6,6 +6,7 @@
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the License, or (at your option) any later version. For more
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information, see COPYING.
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]]
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Difficulty = Map.LobbyOption("difficulty")
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NodUnitsVehicle1 =
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{
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@@ -18,7 +18,6 @@ World:
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hard: Hard
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tough: Real tough guy
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Default: normal
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Locked: false
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Player:
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PlayerResources:
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