Fix and standardize TD mission difficulty dropdowns

This commit is contained in:
Smittytron
2021-05-23 09:08:47 -05:00
committed by abcdefg30
parent 9371cecc00
commit 27562ab88f
17 changed files with 13 additions and 24 deletions

View File

@@ -6,6 +6,7 @@
the License, or (at your option) any later version. For more
information, see COPYING.
]]
Difficulty = Map.LobbyOption("difficulty")
NodUnitsVehicle1 =
{

View File

@@ -18,7 +18,6 @@ World:
hard: Hard
tough: Real tough guy
Default: normal
Locked: false
Player:
PlayerResources: