Add quadIndexBuffer to Renderer
This commit is contained in:
committed by
Matthias Mailänder
parent
0b90622251
commit
2763e1502b
@@ -29,7 +29,8 @@ namespace OpenRA.Platforms.Default
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readonly Stack<Message> messagePool = new();
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readonly Queue<Message> messages = new();
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public readonly int BatchSize;
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public readonly int VertexBatchSize;
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public readonly int IndexBatchSize;
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readonly object syncObject = new();
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readonly Thread renderThread;
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volatile ExceptionDispatchInfo messageException;
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@@ -53,9 +54,10 @@ namespace OpenRA.Platforms.Default
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Action<object> doSetBlendMode;
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Action<object> doSetVSync;
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public ThreadedGraphicsContext(Sdl2GraphicsContext context, int batchSize)
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public ThreadedGraphicsContext(Sdl2GraphicsContext context, int vertexBatchSize, int indexBatchSize)
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{
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BatchSize = batchSize;
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VertexBatchSize = vertexBatchSize;
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IndexBatchSize = indexBatchSize;
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renderThread = new Thread(RenderThread)
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{
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Name = "ThreadedGraphicsContext RenderThread",
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@@ -151,15 +153,15 @@ namespace OpenRA.Platforms.Default
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internal Vertex[] GetVertices(int size)
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{
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lock (verticesPool)
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if (size <= BatchSize && verticesPool.Count > 0)
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if (size <= VertexBatchSize && verticesPool.Count > 0)
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return verticesPool.Pop();
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return new Vertex[size < BatchSize ? BatchSize : size];
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return new Vertex[size < VertexBatchSize ? VertexBatchSize : size];
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}
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internal void ReturnVertices(Vertex[] vertices)
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{
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if (vertices.Length == BatchSize)
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if (vertices.Length == VertexBatchSize)
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lock (verticesPool)
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verticesPool.Push(vertices);
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}
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@@ -562,7 +564,7 @@ namespace OpenRA.Platforms.Default
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public void SetData(Vertex[] vertices, int offset, int start, int length)
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{
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if (length <= device.BatchSize)
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if (length <= device.VertexBatchSize)
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{
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// If we are able to use a buffer without allocation, post a message to avoid blocking.
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var buffer = device.GetVertices(length);
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