Add all remaining update rules

This commit is contained in:
abcdefg30
2018-06-01 21:17:43 +02:00
committed by Paul Chote
parent 24f9ff0ac2
commit 27765f6448
9 changed files with 539 additions and 9 deletions

View File

@@ -0,0 +1,77 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class SplitGateFromBuilding : UpdateRule
{
public override string Name { get { return "Make gates use the 'Building' trait"; } }
public override string Description
{
get
{
return "The 'Gate' trait does no longer inherit 'Building'.\n" +
"Thus gates must define their own 'Building' trait.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
var gate = actorNode.LastChildMatching("Gate");
if (gate == null)
yield break;
var openSound = gate.LastChildMatching("OpeningSound");
var closeSound = gate.LastChildMatching("ClosingSound");
var closeDelay = gate.LastChildMatching("CloseDelay");
var transitDelay = gate.LastChildMatching("TransitionDelay");
var blockHeight = gate.LastChildMatching("BlocksProjectilesHeight");
var newGate = new MiniYamlNode("Gate", "");
gate.RenameKey("Building");
if (openSound != null)
{
newGate.AddNode(openSound);
gate.RemoveNode(openSound);
}
if (closeSound != null)
{
newGate.AddNode(closeSound);
gate.RemoveNode(closeSound);
}
if (closeDelay != null)
{
newGate.AddNode(closeDelay);
gate.RemoveNode(closeDelay);
}
if (transitDelay != null)
{
newGate.AddNode(transitDelay);
gate.RemoveNode(transitDelay);
}
if (blockHeight != null)
{
newGate.AddNode(blockHeight);
gate.RemoveNode(blockHeight);
}
actorNode.AddNode(newGate);
yield break;
}
}
}