Add ITemplatedTerrainInfo interface.

This commit is contained in:
Paul Chote
2020-10-14 19:52:00 +01:00
committed by reaperrr
parent be2ca77acf
commit 2782620081
9 changed files with 73 additions and 37 deletions

View File

@@ -10,6 +10,7 @@
#endregion
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Primitives;
@@ -29,12 +30,16 @@ namespace OpenRA.Mods.Common.Traits
{
readonly LegacyBridgeLayerInfo info;
readonly Dictionary<ushort, (string Template, int Health)> bridgeTypes = new Dictionary<ushort, (string, int)>();
readonly ITemplatedTerrainInfo terrainInfo;
CellLayer<Bridge> bridges;
public LegacyBridgeLayer(Actor self, LegacyBridgeLayerInfo info)
{
this.info = info;
terrainInfo = self.World.Map.Rules.TerrainInfo as ITemplatedTerrainInfo;
if (terrainInfo == null)
throw new InvalidDataException("LegacyBridgeLayer requires a template-based tileset.");
}
public void WorldLoaded(World w, WorldRenderer wr)
@@ -68,7 +73,7 @@ namespace OpenRA.Mods.Common.Traits
var ti = w.Map.Tiles[cell];
var tile = ti.Type;
var index = ti.Index;
var template = w.Map.Rules.TileSet.Templates[tile];
var template = terrainInfo.Templates[tile];
var ni = cell.X - index % template.Size.X;
var nj = cell.Y - index / template.Size.X;