Add ITemplatedTerrainInfo interface.
This commit is contained in:
@@ -35,6 +35,12 @@ namespace OpenRA
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float MaxHeightColorBrightness { get; }
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float MaxHeightColorBrightness { get; }
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}
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}
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public interface ITemplatedTerrainInfo : ITerrainInfo
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{
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string[] EditorTemplateOrder { get; }
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IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates { get; }
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}
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public interface ITerrainInfoNotifyMapCreated : ITerrainInfo
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public interface ITerrainInfoNotifyMapCreated : ITerrainInfo
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{
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{
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void MapCreated(Map map);
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void MapCreated(Map map);
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@@ -146,7 +152,7 @@ namespace OpenRA
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}
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}
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}
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}
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public class TileSet : ITerrainInfo, ITerrainInfoNotifyMapCreated
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public class TileSet : ITemplatedTerrainInfo, ITerrainInfoNotifyMapCreated
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{
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{
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public const string TerrainPaletteInternalName = "terrain";
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public const string TerrainPaletteInternalName = "terrain";
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@@ -277,6 +283,9 @@ namespace OpenRA
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float ITerrainInfo.MaxHeightColorBrightness { get { return MaxHeightColorBrightness; } }
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float ITerrainInfo.MaxHeightColorBrightness { get { return MaxHeightColorBrightness; } }
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TerrainTile ITerrainInfo.DefaultTerrainTile { get { return new TerrainTile(Templates.First().Key, 0); } }
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TerrainTile ITerrainInfo.DefaultTerrainTile { get { return new TerrainTile(Templates.First().Key, 0); } }
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string[] ITemplatedTerrainInfo.EditorTemplateOrder { get { return EditorTemplateOrder; } }
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IReadOnlyDictionary<ushort, TerrainTemplateInfo> ITemplatedTerrainInfo.Templates { get { return Templates; } }
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void ITerrainInfoNotifyMapCreated.MapCreated(Map map)
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void ITerrainInfoNotifyMapCreated.MapCreated(Map map)
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{
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{
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// Randomize PickAny tile variants
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// Randomize PickAny tile variants
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@@ -11,6 +11,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Traits;
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@@ -23,6 +24,7 @@ namespace OpenRA.Mods.Common.Widgets
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readonly WorldRenderer worldRenderer;
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readonly WorldRenderer worldRenderer;
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readonly World world;
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readonly World world;
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readonly ITemplatedTerrainInfo terrainInfo;
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readonly EditorViewportControllerWidget editorWidget;
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readonly EditorViewportControllerWidget editorWidget;
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readonly EditorActionManager editorActionManager;
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readonly EditorActionManager editorActionManager;
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readonly EditorCursorLayer editorCursor;
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readonly EditorCursorLayer editorCursor;
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@@ -35,6 +37,10 @@ namespace OpenRA.Mods.Common.Widgets
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this.editorWidget = editorWidget;
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this.editorWidget = editorWidget;
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worldRenderer = wr;
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worldRenderer = wr;
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world = wr.World;
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world = wr.World;
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terrainInfo = world.Map.Rules.TerrainInfo as ITemplatedTerrainInfo;
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if (terrainInfo == null)
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throw new InvalidDataException("EditorTileBrush can only be used with template-based tilesets");
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editorActionManager = world.WorldActor.Trait<EditorActionManager>();
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editorActionManager = world.WorldActor.Trait<EditorActionManager>();
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editorCursor = world.WorldActor.Trait<EditorCursorLayer>();
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editorCursor = world.WorldActor.Trait<EditorCursorLayer>();
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@@ -42,7 +48,7 @@ namespace OpenRA.Mods.Common.Widgets
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worldRenderer = wr;
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worldRenderer = wr;
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world = wr.World;
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world = wr.World;
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var template = world.Map.Rules.TileSet.Templates.First(t => t.Value.Id == id).Value;
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var template = terrainInfo.Templates.First(t => t.Value.Id == id).Value;
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cursorToken = editorCursor.SetTerrainTemplate(wr, template);
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cursorToken = editorCursor.SetTerrainTemplate(wr, template);
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}
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}
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@@ -96,14 +102,11 @@ namespace OpenRA.Mods.Common.Widgets
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void PaintCell(CPos cell, bool isMoving)
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void PaintCell(CPos cell, bool isMoving)
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{
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{
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var map = world.Map;
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var template = terrainInfo.Templates[Template];
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var tileset = map.Rules.TileSet;
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var template = tileset.Templates[Template];
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if (isMoving && PlacementOverlapsSameTemplate(template, cell))
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if (isMoving && PlacementOverlapsSameTemplate(template, cell))
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return;
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return;
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editorActionManager.Add(new PaintTileEditorAction(Template, map, cell));
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editorActionManager.Add(new PaintTileEditorAction(Template, world.Map, cell));
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}
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}
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void FloodFillWithBrush(CPos cell, bool isMoving)
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void FloodFillWithBrush(CPos cell, bool isMoving)
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@@ -164,8 +167,8 @@ namespace OpenRA.Mods.Common.Widgets
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this.map = map;
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this.map = map;
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this.cell = cell;
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this.cell = cell;
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var tileset = map.Rules.TileSet;
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var terrainInfo = (ITemplatedTerrainInfo)map.Rules.TerrainInfo;
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terrainTemplate = tileset.Templates[template];
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terrainTemplate = terrainInfo.Templates[template];
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Text = "Added tile {0}".F(terrainTemplate.Id);
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Text = "Added tile {0}".F(terrainTemplate.Id);
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}
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}
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@@ -233,8 +236,8 @@ namespace OpenRA.Mods.Common.Widgets
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this.map = map;
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this.map = map;
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this.cell = cell;
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this.cell = cell;
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var tileset = map.Rules.TileSet;
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var terrainInfo = (ITemplatedTerrainInfo)map.Rules.TerrainInfo;
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terrainTemplate = tileset.Templates[template];
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terrainTemplate = terrainInfo.Templates[template];
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Text = "Filled with tile {0}".F(terrainTemplate.Id);
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Text = "Filled with tile {0}".F(terrainTemplate.Id);
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}
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}
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@@ -11,6 +11,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using OpenRA.Effects;
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using OpenRA.Effects;
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using OpenRA.GameRules;
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using OpenRA.GameRules;
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@@ -97,6 +98,7 @@ namespace OpenRA.Mods.Common.Traits
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readonly Bridge[] neighbours = new Bridge[2];
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readonly Bridge[] neighbours = new Bridge[2];
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readonly LegacyBridgeHut[] huts = new LegacyBridgeHut[2]; // Huts before this / first & after this / last
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readonly LegacyBridgeHut[] huts = new LegacyBridgeHut[2]; // Huts before this / first & after this / last
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readonly ITiledTerrainRenderer terrainRenderer;
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readonly ITiledTerrainRenderer terrainRenderer;
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readonly ITemplatedTerrainInfo terrainInfo;
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readonly Health health;
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readonly Health health;
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readonly Actor self;
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readonly Actor self;
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readonly BridgeInfo info;
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readonly BridgeInfo info;
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@@ -118,7 +120,11 @@ namespace OpenRA.Mods.Common.Traits
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type = self.Info.Name;
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type = self.Info.Name;
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isDangling = new Lazy<bool>(() => huts[0] == huts[1] && (neighbours[0] == null || neighbours[1] == null));
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isDangling = new Lazy<bool>(() => huts[0] == huts[1] && (neighbours[0] == null || neighbours[1] == null));
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buildingInfo = self.Info.TraitInfo<BuildingInfo>();
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buildingInfo = self.Info.TraitInfo<BuildingInfo>();
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terrainRenderer = self.World.WorldActor.Trait<ITiledTerrainRenderer>();
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terrainRenderer = self.World.WorldActor.Trait<ITiledTerrainRenderer>();
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terrainInfo = self.World.Map.Rules.TerrainInfo as ITemplatedTerrainInfo;
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if (terrainInfo == null)
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throw new InvalidDataException("Bridge requires a template-based tileset.");
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}
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}
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public Bridge Neighbour(int direction) { return neighbours[direction]; }
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public Bridge Neighbour(int direction) { return neighbours[direction]; }
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@@ -149,9 +155,8 @@ namespace OpenRA.Mods.Common.Traits
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byte GetTerrainType(CPos cell)
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byte GetTerrainType(CPos cell)
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{
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{
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var dx = cell - self.Location;
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var dx = cell - self.Location;
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var tileSet = self.World.Map.Rules.TileSet;
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var index = dx.X + terrainInfo.Templates[template].Size.X * dx.Y;
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var index = dx.X + tileSet.Templates[template].Size.X * dx.Y;
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return terrainInfo.GetTerrainIndex(new TerrainTile(template, (byte)index));
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return tileSet.GetTerrainIndex(new TerrainTile(template, (byte)index));
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}
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}
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public void LinkNeighbouringBridges(World world, LegacyBridgeLayer bridges)
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public void LinkNeighbouringBridges(World world, LegacyBridgeLayer bridges)
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@@ -10,6 +10,7 @@
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#endregion
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#endregion
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Primitives;
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@@ -29,12 +30,16 @@ namespace OpenRA.Mods.Common.Traits
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{
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{
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readonly LegacyBridgeLayerInfo info;
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readonly LegacyBridgeLayerInfo info;
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readonly Dictionary<ushort, (string Template, int Health)> bridgeTypes = new Dictionary<ushort, (string, int)>();
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readonly Dictionary<ushort, (string Template, int Health)> bridgeTypes = new Dictionary<ushort, (string, int)>();
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readonly ITemplatedTerrainInfo terrainInfo;
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CellLayer<Bridge> bridges;
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CellLayer<Bridge> bridges;
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public LegacyBridgeLayer(Actor self, LegacyBridgeLayerInfo info)
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public LegacyBridgeLayer(Actor self, LegacyBridgeLayerInfo info)
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{
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{
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this.info = info;
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this.info = info;
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terrainInfo = self.World.Map.Rules.TerrainInfo as ITemplatedTerrainInfo;
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if (terrainInfo == null)
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throw new InvalidDataException("LegacyBridgeLayer requires a template-based tileset.");
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}
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}
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public void WorldLoaded(World w, WorldRenderer wr)
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public void WorldLoaded(World w, WorldRenderer wr)
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@@ -68,7 +73,7 @@ namespace OpenRA.Mods.Common.Traits
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var ti = w.Map.Tiles[cell];
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var ti = w.Map.Tiles[cell];
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var tile = ti.Type;
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var tile = ti.Type;
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var index = ti.Index;
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var index = ti.Index;
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var template = w.Map.Rules.TileSet.Templates[tile];
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var template = terrainInfo.Templates[tile];
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var ni = cell.X - index % template.Size.X;
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var ni = cell.X - index % template.Size.X;
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var nj = cell.Y - index / template.Size.X;
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var nj = cell.Y - index / template.Size.X;
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@@ -10,6 +10,7 @@
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#endregion
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#endregion
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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using OpenRA.Traits;
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@@ -25,18 +26,21 @@ namespace OpenRA.Mods.Common.Traits
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{
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{
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readonly Map map;
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readonly Map map;
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readonly Dictionary<string, TerrainSpriteLayer> spriteLayers = new Dictionary<string, TerrainSpriteLayer>();
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readonly Dictionary<string, TerrainSpriteLayer> spriteLayers = new Dictionary<string, TerrainSpriteLayer>();
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readonly TileSet terrainInfo;
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readonly Theater theater;
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readonly Theater theater;
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bool disposed;
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bool disposed;
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public TerrainRenderer(World world)
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public TerrainRenderer(World world)
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{
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{
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map = world.Map;
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map = world.Map;
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theater = new Theater(world.Map.Rules.TileSet);
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terrainInfo = map.Rules.TileSet;
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theater = new Theater(terrainInfo);
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}
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}
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void IWorldLoaded.WorldLoaded(World world, WorldRenderer wr)
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void IWorldLoaded.WorldLoaded(World world, WorldRenderer wr)
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{
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{
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foreach (var template in map.Rules.TileSet.Templates)
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foreach (var template in terrainInfo.Templates)
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{
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{
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var palette = template.Value.Palette ?? TileSet.TerrainPaletteInternalName;
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var palette = template.Value.Palette ?? TileSet.TerrainPaletteInternalName;
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spriteLayers.GetOrAdd(palette, pal =>
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spriteLayers.GetOrAdd(palette, pal =>
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@@ -54,8 +58,8 @@ namespace OpenRA.Mods.Common.Traits
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{
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{
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var tile = map.Tiles[cell];
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var tile = map.Tiles[cell];
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var palette = TileSet.TerrainPaletteInternalName;
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var palette = TileSet.TerrainPaletteInternalName;
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if (map.Rules.TileSet.Templates.ContainsKey(tile.Type))
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if (terrainInfo.Templates.TryGetValue(tile.Type, out var template))
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palette = map.Rules.TileSet.Templates[tile.Type].Palette ?? palette;
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palette = template.Palette ?? palette;
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foreach (var kv in spriteLayers)
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foreach (var kv in spriteLayers)
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kv.Value.Update(cell, palette == kv.Key ? theater.TileSprite(tile) : null, false);
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kv.Value.Update(cell, palette == kv.Key ? theater.TileSprite(tile) : null, false);
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@@ -103,7 +107,7 @@ namespace OpenRA.Mods.Common.Traits
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for (var x = 0; x < template.Size.X; x++)
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for (var x = 0; x < template.Size.X; x++)
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{
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{
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var tile = new TerrainTile(template.Id, (byte)(i++));
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var tile = new TerrainTile(template.Id, (byte)(i++));
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if (!map.Rules.TileSet.TryGetTileInfo(tile, out var tileInfo))
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if (!terrainInfo.TryGetTileInfo(tile, out var tileInfo))
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continue;
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continue;
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var sprite = theater.TileSprite(tile);
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var sprite = theater.TileSprite(tile);
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@@ -10,6 +10,7 @@
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#endregion
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#endregion
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using System;
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using System;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Traits;
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@@ -36,7 +37,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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}
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}
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}
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}
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readonly TileSet tileset;
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readonly ITemplatedTerrainInfo terrainInfo;
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readonly ITiledTerrainRenderer terrainRenderer;
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readonly ITiledTerrainRenderer terrainRenderer;
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readonly TileSelectorTemplate[] allTemplates;
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readonly TileSelectorTemplate[] allTemplates;
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readonly EditorCursorLayer editorCursor;
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readonly EditorCursorLayer editorCursor;
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@@ -45,12 +46,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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public TileSelectorLogic(Widget widget, World world, WorldRenderer worldRenderer)
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public TileSelectorLogic(Widget widget, World world, WorldRenderer worldRenderer)
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: base(widget, world, worldRenderer, "TILETEMPLATE_LIST", "TILEPREVIEW_TEMPLATE")
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: base(widget, world, worldRenderer, "TILETEMPLATE_LIST", "TILEPREVIEW_TEMPLATE")
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{
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{
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tileset = world.Map.Rules.TileSet;
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terrainInfo = world.Map.Rules.TerrainInfo as ITemplatedTerrainInfo;
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if (terrainInfo == null)
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throw new InvalidDataException("TileSelectorLogic requires a template-based tileset.");
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terrainRenderer = world.WorldActor.TraitOrDefault<ITiledTerrainRenderer>();
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terrainRenderer = world.WorldActor.TraitOrDefault<ITiledTerrainRenderer>();
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if (terrainRenderer == null)
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if (terrainRenderer == null)
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throw new YamlException("TileSelectorLogic requires a tile-based terrain renderer.");
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throw new InvalidDataException("TileSelectorLogic requires a tile-based terrain renderer.");
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allTemplates = tileset.Templates.Values.Select(t => new TileSelectorTemplate(t)).ToArray();
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allTemplates = terrainInfo.Templates.Values.Select(t => new TileSelectorTemplate(t)).ToArray();
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editorCursor = world.WorldActor.Trait<EditorCursorLayer>();
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editorCursor = world.WorldActor.Trait<EditorCursorLayer>();
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allCategories = allTemplates.SelectMany(t => t.Categories)
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allCategories = allTemplates.SelectMany(t => t.Categories)
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@@ -87,7 +91,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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int CategoryOrder(string category)
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int CategoryOrder(string category)
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{
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{
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var i = tileset.EditorTemplateOrder.IndexOf(category);
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var i = terrainInfo.EditorTemplateOrder.IndexOf(category);
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return i >= 0 ? i : int.MaxValue;
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return i >= 0 ? i : int.MaxValue;
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}
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}
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@@ -111,7 +115,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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() => Editor.SetBrush(new EditorTileBrush(Editor, tileId, WorldRenderer)));
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() => Editor.SetBrush(new EditorTileBrush(Editor, tileId, WorldRenderer)));
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var preview = item.Get<TerrainTemplatePreviewWidget>("TILE_PREVIEW");
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var preview = item.Get<TerrainTemplatePreviewWidget>("TILE_PREVIEW");
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var template = tileset.Templates[tileId];
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var template = terrainInfo.Templates[tileId];
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var bounds = terrainRenderer.TemplateBounds(template);
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var bounds = terrainRenderer.TemplateBounds(template);
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// Scale templates to fit within the panel
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// Scale templates to fit within the panel
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@@ -10,6 +10,7 @@
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#endregion
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#endregion
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|
|
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using System;
|
using System;
|
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|
using System.IO;
|
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using OpenRA.Graphics;
|
using OpenRA.Graphics;
|
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using OpenRA.Mods.Common.Traits;
|
using OpenRA.Mods.Common.Traits;
|
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using OpenRA.Primitives;
|
using OpenRA.Primitives;
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@@ -24,7 +25,7 @@ namespace OpenRA.Mods.Common.Widgets
|
|||||||
|
|
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readonly ITiledTerrainRenderer terrainRenderer;
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readonly ITiledTerrainRenderer terrainRenderer;
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readonly WorldRenderer worldRenderer;
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readonly WorldRenderer worldRenderer;
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readonly TileSet tileset;
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readonly ITerrainInfo terrainInfo;
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|
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TerrainTemplateInfo template;
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TerrainTemplateInfo template;
|
||||||
Rectangle bounds;
|
Rectangle bounds;
|
||||||
@@ -50,7 +51,7 @@ namespace OpenRA.Mods.Common.Widgets
|
|||||||
public TerrainTemplatePreviewWidget(WorldRenderer worldRenderer, World world)
|
public TerrainTemplatePreviewWidget(WorldRenderer worldRenderer, World world)
|
||||||
{
|
{
|
||||||
this.worldRenderer = worldRenderer;
|
this.worldRenderer = worldRenderer;
|
||||||
tileset = world.Map.Rules.TileSet;
|
terrainInfo = world.Map.Rules.TerrainInfo;
|
||||||
terrainRenderer = world.WorldActor.TraitOrDefault<ITiledTerrainRenderer>();
|
terrainRenderer = world.WorldActor.TraitOrDefault<ITiledTerrainRenderer>();
|
||||||
if (terrainRenderer == null)
|
if (terrainRenderer == null)
|
||||||
throw new YamlException("TerrainTemplatePreviewWidget requires a tile-based terrain renderer.");
|
throw new YamlException("TerrainTemplatePreviewWidget requires a tile-based terrain renderer.");
|
||||||
@@ -60,7 +61,7 @@ namespace OpenRA.Mods.Common.Widgets
|
|||||||
: base(other)
|
: base(other)
|
||||||
{
|
{
|
||||||
worldRenderer = other.worldRenderer;
|
worldRenderer = other.worldRenderer;
|
||||||
tileset = other.worldRenderer.World.Map.Rules.TileSet;
|
terrainInfo = other.worldRenderer.World.Map.Rules.TerrainInfo;
|
||||||
terrainRenderer = other.terrainRenderer;
|
terrainRenderer = other.terrainRenderer;
|
||||||
Template = other.Template;
|
Template = other.Template;
|
||||||
GetScale = other.GetScale;
|
GetScale = other.GetScale;
|
||||||
@@ -87,7 +88,7 @@ namespace OpenRA.Mods.Common.Widgets
|
|||||||
for (var x = 0; x < Template.Size.X; x++)
|
for (var x = 0; x < Template.Size.X; x++)
|
||||||
{
|
{
|
||||||
var tile = new TerrainTile(Template.Id, (byte)(i++));
|
var tile = new TerrainTile(Template.Id, (byte)(i++));
|
||||||
if (!tileset.TryGetTileInfo(tile, out var tileInfo))
|
if (!terrainInfo.TryGetTerrainInfo(tile, out var tileInfo))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
var sprite = terrainRenderer.TileSprite(tile, 0);
|
var sprite = terrainRenderer.TileSprite(tile, 0);
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
*/
|
*/
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenRA.Mods.Common.Traits;
|
using OpenRA.Mods.Common.Traits;
|
||||||
using OpenRA.Primitives;
|
using OpenRA.Primitives;
|
||||||
@@ -80,7 +81,12 @@ namespace OpenRA.Mods.D2k.Traits.Buildings
|
|||||||
if (layer != null && (!info.ConcretePrerequisites.Any() || techTree == null || techTree.HasPrerequisites(info.ConcretePrerequisites)))
|
if (layer != null && (!info.ConcretePrerequisites.Any() || techTree == null || techTree.HasPrerequisites(info.ConcretePrerequisites)))
|
||||||
{
|
{
|
||||||
var map = self.World.Map;
|
var map = self.World.Map;
|
||||||
var template = map.Rules.TileSet.Templates[info.ConcreteTemplate];
|
|
||||||
|
var terrainInfo = self.World.Map.Rules.TerrainInfo as ITemplatedTerrainInfo;
|
||||||
|
if (terrainInfo == null)
|
||||||
|
throw new InvalidDataException("D2kBuilding requires a template-based tileset.");
|
||||||
|
|
||||||
|
var template = terrainInfo.Templates[info.ConcreteTemplate];
|
||||||
if (template.PickAny)
|
if (template.PickAny)
|
||||||
{
|
{
|
||||||
// Fill the footprint with random variants
|
// Fill the footprint with random variants
|
||||||
|
|||||||
@@ -260,7 +260,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
|||||||
|
|
||||||
Map map;
|
Map map;
|
||||||
Size mapSize;
|
Size mapSize;
|
||||||
TileSet tileSet;
|
ITemplatedTerrainInfo terrainInfo;
|
||||||
List<TerrainTemplateInfo> tileSetsFromYaml;
|
List<TerrainTemplateInfo> tileSetsFromYaml;
|
||||||
int playerCount;
|
int playerCount;
|
||||||
|
|
||||||
@@ -306,10 +306,9 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
|||||||
void Initialize(string mapFile)
|
void Initialize(string mapFile)
|
||||||
{
|
{
|
||||||
mapSize = new Size(stream.ReadUInt16(), stream.ReadUInt16());
|
mapSize = new Size(stream.ReadUInt16(), stream.ReadUInt16());
|
||||||
|
terrainInfo = Game.ModData.DefaultTileSets["ARRAKIS"];
|
||||||
|
|
||||||
tileSet = Game.ModData.DefaultTileSets["ARRAKIS"];
|
map = new Map(Game.ModData, terrainInfo, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth)
|
||||||
|
|
||||||
map = new Map(Game.ModData, tileSet, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth)
|
|
||||||
{
|
{
|
||||||
Title = Path.GetFileNameWithoutExtension(mapFile),
|
Title = Path.GetFileNameWithoutExtension(mapFile),
|
||||||
Author = "Westwood Studios"
|
Author = "Westwood Studios"
|
||||||
@@ -321,7 +320,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
|||||||
|
|
||||||
// Get all templates from the tileset YAML file that have at least one frame and an Image property corresponding to the requested tileset
|
// Get all templates from the tileset YAML file that have at least one frame and an Image property corresponding to the requested tileset
|
||||||
// Each frame is a tile from the Dune 2000 tileset files, with the Frame ID being the index of the tile in the original file
|
// Each frame is a tile from the Dune 2000 tileset files, with the Frame ID being the index of the tile in the original file
|
||||||
tileSetsFromYaml = tileSet.Templates.Where(t => t.Value.Frames != null
|
tileSetsFromYaml = terrainInfo.Templates.Where(t => t.Value.Frames != null
|
||||||
&& t.Value.Images[0].ToLowerInvariant() == tilesetName.ToLowerInvariant()).Select(ts => ts.Value).ToList();
|
&& t.Value.Images[0].ToLowerInvariant() == tilesetName.ToLowerInvariant()).Select(ts => ts.Value).ToList();
|
||||||
|
|
||||||
var players = new MapPlayers(map.Rules, playerCount);
|
var players = new MapPlayers(map.Rules, playerCount);
|
||||||
@@ -469,7 +468,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
|||||||
if (template == null)
|
if (template == null)
|
||||||
{
|
{
|
||||||
// Just get a template that contains a tile with the same ID as requested
|
// Just get a template that contains a tile with the same ID as requested
|
||||||
var templates = tileSet.Templates.Where(t => t.Value.Frames != null && t.Value.Frames.Contains(tileIndex));
|
var templates = terrainInfo.Templates.Where(t => t.Value.Frames != null && t.Value.Frames.Contains(tileIndex));
|
||||||
if (templates.Any())
|
if (templates.Any())
|
||||||
template = templates.First().Value;
|
template = templates.First().Value;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user