Add ITemplatedTerrainInfo interface.

This commit is contained in:
Paul Chote
2020-10-14 19:52:00 +01:00
committed by reaperrr
parent be2ca77acf
commit 2782620081
9 changed files with 73 additions and 37 deletions

View File

@@ -35,6 +35,12 @@ namespace OpenRA
float MaxHeightColorBrightness { get; }
}
public interface ITemplatedTerrainInfo : ITerrainInfo
{
string[] EditorTemplateOrder { get; }
IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates { get; }
}
public interface ITerrainInfoNotifyMapCreated : ITerrainInfo
{
void MapCreated(Map map);
@@ -146,7 +152,7 @@ namespace OpenRA
}
}
public class TileSet : ITerrainInfo, ITerrainInfoNotifyMapCreated
public class TileSet : ITemplatedTerrainInfo, ITerrainInfoNotifyMapCreated
{
public const string TerrainPaletteInternalName = "terrain";
@@ -277,6 +283,9 @@ namespace OpenRA
float ITerrainInfo.MaxHeightColorBrightness { get { return MaxHeightColorBrightness; } }
TerrainTile ITerrainInfo.DefaultTerrainTile { get { return new TerrainTile(Templates.First().Key, 0); } }
string[] ITemplatedTerrainInfo.EditorTemplateOrder { get { return EditorTemplateOrder; } }
IReadOnlyDictionary<ushort, TerrainTemplateInfo> ITemplatedTerrainInfo.Templates { get { return Templates; } }
void ITerrainInfoNotifyMapCreated.MapCreated(Map map)
{
// Randomize PickAny tile variants

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@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
@@ -23,6 +24,7 @@ namespace OpenRA.Mods.Common.Widgets
readonly WorldRenderer worldRenderer;
readonly World world;
readonly ITemplatedTerrainInfo terrainInfo;
readonly EditorViewportControllerWidget editorWidget;
readonly EditorActionManager editorActionManager;
readonly EditorCursorLayer editorCursor;
@@ -35,6 +37,10 @@ namespace OpenRA.Mods.Common.Widgets
this.editorWidget = editorWidget;
worldRenderer = wr;
world = wr.World;
terrainInfo = world.Map.Rules.TerrainInfo as ITemplatedTerrainInfo;
if (terrainInfo == null)
throw new InvalidDataException("EditorTileBrush can only be used with template-based tilesets");
editorActionManager = world.WorldActor.Trait<EditorActionManager>();
editorCursor = world.WorldActor.Trait<EditorCursorLayer>();
@@ -42,7 +48,7 @@ namespace OpenRA.Mods.Common.Widgets
worldRenderer = wr;
world = wr.World;
var template = world.Map.Rules.TileSet.Templates.First(t => t.Value.Id == id).Value;
var template = terrainInfo.Templates.First(t => t.Value.Id == id).Value;
cursorToken = editorCursor.SetTerrainTemplate(wr, template);
}
@@ -96,14 +102,11 @@ namespace OpenRA.Mods.Common.Widgets
void PaintCell(CPos cell, bool isMoving)
{
var map = world.Map;
var tileset = map.Rules.TileSet;
var template = tileset.Templates[Template];
var template = terrainInfo.Templates[Template];
if (isMoving && PlacementOverlapsSameTemplate(template, cell))
return;
editorActionManager.Add(new PaintTileEditorAction(Template, map, cell));
editorActionManager.Add(new PaintTileEditorAction(Template, world.Map, cell));
}
void FloodFillWithBrush(CPos cell, bool isMoving)
@@ -164,8 +167,8 @@ namespace OpenRA.Mods.Common.Widgets
this.map = map;
this.cell = cell;
var tileset = map.Rules.TileSet;
terrainTemplate = tileset.Templates[template];
var terrainInfo = (ITemplatedTerrainInfo)map.Rules.TerrainInfo;
terrainTemplate = terrainInfo.Templates[template];
Text = "Added tile {0}".F(terrainTemplate.Id);
}
@@ -233,8 +236,8 @@ namespace OpenRA.Mods.Common.Widgets
this.map = map;
this.cell = cell;
var tileset = map.Rules.TileSet;
terrainTemplate = tileset.Templates[template];
var terrainInfo = (ITemplatedTerrainInfo)map.Rules.TerrainInfo;
terrainTemplate = terrainInfo.Templates[template];
Text = "Filled with tile {0}".F(terrainTemplate.Id);
}

View File

@@ -11,6 +11,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.Effects;
using OpenRA.GameRules;
@@ -97,6 +98,7 @@ namespace OpenRA.Mods.Common.Traits
readonly Bridge[] neighbours = new Bridge[2];
readonly LegacyBridgeHut[] huts = new LegacyBridgeHut[2]; // Huts before this / first & after this / last
readonly ITiledTerrainRenderer terrainRenderer;
readonly ITemplatedTerrainInfo terrainInfo;
readonly Health health;
readonly Actor self;
readonly BridgeInfo info;
@@ -118,7 +120,11 @@ namespace OpenRA.Mods.Common.Traits
type = self.Info.Name;
isDangling = new Lazy<bool>(() => huts[0] == huts[1] && (neighbours[0] == null || neighbours[1] == null));
buildingInfo = self.Info.TraitInfo<BuildingInfo>();
terrainRenderer = self.World.WorldActor.Trait<ITiledTerrainRenderer>();
terrainInfo = self.World.Map.Rules.TerrainInfo as ITemplatedTerrainInfo;
if (terrainInfo == null)
throw new InvalidDataException("Bridge requires a template-based tileset.");
}
public Bridge Neighbour(int direction) { return neighbours[direction]; }
@@ -149,9 +155,8 @@ namespace OpenRA.Mods.Common.Traits
byte GetTerrainType(CPos cell)
{
var dx = cell - self.Location;
var tileSet = self.World.Map.Rules.TileSet;
var index = dx.X + tileSet.Templates[template].Size.X * dx.Y;
return tileSet.GetTerrainIndex(new TerrainTile(template, (byte)index));
var index = dx.X + terrainInfo.Templates[template].Size.X * dx.Y;
return terrainInfo.GetTerrainIndex(new TerrainTile(template, (byte)index));
}
public void LinkNeighbouringBridges(World world, LegacyBridgeLayer bridges)

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@@ -10,6 +10,7 @@
#endregion
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Primitives;
@@ -29,12 +30,16 @@ namespace OpenRA.Mods.Common.Traits
{
readonly LegacyBridgeLayerInfo info;
readonly Dictionary<ushort, (string Template, int Health)> bridgeTypes = new Dictionary<ushort, (string, int)>();
readonly ITemplatedTerrainInfo terrainInfo;
CellLayer<Bridge> bridges;
public LegacyBridgeLayer(Actor self, LegacyBridgeLayerInfo info)
{
this.info = info;
terrainInfo = self.World.Map.Rules.TerrainInfo as ITemplatedTerrainInfo;
if (terrainInfo == null)
throw new InvalidDataException("LegacyBridgeLayer requires a template-based tileset.");
}
public void WorldLoaded(World w, WorldRenderer wr)
@@ -68,7 +73,7 @@ namespace OpenRA.Mods.Common.Traits
var ti = w.Map.Tiles[cell];
var tile = ti.Type;
var index = ti.Index;
var template = w.Map.Rules.TileSet.Templates[tile];
var template = terrainInfo.Templates[tile];
var ni = cell.X - index % template.Size.X;
var nj = cell.Y - index / template.Size.X;

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@@ -10,6 +10,7 @@
#endregion
using System.Collections.Generic;
using System.IO;
using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Traits;
@@ -25,18 +26,21 @@ namespace OpenRA.Mods.Common.Traits
{
readonly Map map;
readonly Dictionary<string, TerrainSpriteLayer> spriteLayers = new Dictionary<string, TerrainSpriteLayer>();
readonly TileSet terrainInfo;
readonly Theater theater;
bool disposed;
public TerrainRenderer(World world)
{
map = world.Map;
theater = new Theater(world.Map.Rules.TileSet);
terrainInfo = map.Rules.TileSet;
theater = new Theater(terrainInfo);
}
void IWorldLoaded.WorldLoaded(World world, WorldRenderer wr)
{
foreach (var template in map.Rules.TileSet.Templates)
foreach (var template in terrainInfo.Templates)
{
var palette = template.Value.Palette ?? TileSet.TerrainPaletteInternalName;
spriteLayers.GetOrAdd(palette, pal =>
@@ -54,8 +58,8 @@ namespace OpenRA.Mods.Common.Traits
{
var tile = map.Tiles[cell];
var palette = TileSet.TerrainPaletteInternalName;
if (map.Rules.TileSet.Templates.ContainsKey(tile.Type))
palette = map.Rules.TileSet.Templates[tile.Type].Palette ?? palette;
if (terrainInfo.Templates.TryGetValue(tile.Type, out var template))
palette = template.Palette ?? palette;
foreach (var kv in spriteLayers)
kv.Value.Update(cell, palette == kv.Key ? theater.TileSprite(tile) : null, false);
@@ -103,7 +107,7 @@ namespace OpenRA.Mods.Common.Traits
for (var x = 0; x < template.Size.X; x++)
{
var tile = new TerrainTile(template.Id, (byte)(i++));
if (!map.Rules.TileSet.TryGetTileInfo(tile, out var tileInfo))
if (!terrainInfo.TryGetTileInfo(tile, out var tileInfo))
continue;
var sprite = theater.TileSprite(tile);

View File

@@ -10,6 +10,7 @@
#endregion
using System;
using System.IO;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
@@ -36,7 +37,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
}
readonly TileSet tileset;
readonly ITemplatedTerrainInfo terrainInfo;
readonly ITiledTerrainRenderer terrainRenderer;
readonly TileSelectorTemplate[] allTemplates;
readonly EditorCursorLayer editorCursor;
@@ -45,12 +46,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
public TileSelectorLogic(Widget widget, World world, WorldRenderer worldRenderer)
: base(widget, world, worldRenderer, "TILETEMPLATE_LIST", "TILEPREVIEW_TEMPLATE")
{
tileset = world.Map.Rules.TileSet;
terrainInfo = world.Map.Rules.TerrainInfo as ITemplatedTerrainInfo;
if (terrainInfo == null)
throw new InvalidDataException("TileSelectorLogic requires a template-based tileset.");
terrainRenderer = world.WorldActor.TraitOrDefault<ITiledTerrainRenderer>();
if (terrainRenderer == null)
throw new YamlException("TileSelectorLogic requires a tile-based terrain renderer.");
throw new InvalidDataException("TileSelectorLogic requires a tile-based terrain renderer.");
allTemplates = tileset.Templates.Values.Select(t => new TileSelectorTemplate(t)).ToArray();
allTemplates = terrainInfo.Templates.Values.Select(t => new TileSelectorTemplate(t)).ToArray();
editorCursor = world.WorldActor.Trait<EditorCursorLayer>();
allCategories = allTemplates.SelectMany(t => t.Categories)
@@ -87,7 +91,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
int CategoryOrder(string category)
{
var i = tileset.EditorTemplateOrder.IndexOf(category);
var i = terrainInfo.EditorTemplateOrder.IndexOf(category);
return i >= 0 ? i : int.MaxValue;
}
@@ -111,7 +115,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
() => Editor.SetBrush(new EditorTileBrush(Editor, tileId, WorldRenderer)));
var preview = item.Get<TerrainTemplatePreviewWidget>("TILE_PREVIEW");
var template = tileset.Templates[tileId];
var template = terrainInfo.Templates[tileId];
var bounds = terrainRenderer.TemplateBounds(template);
// Scale templates to fit within the panel

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@@ -10,6 +10,7 @@
#endregion
using System;
using System.IO;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
@@ -24,7 +25,7 @@ namespace OpenRA.Mods.Common.Widgets
readonly ITiledTerrainRenderer terrainRenderer;
readonly WorldRenderer worldRenderer;
readonly TileSet tileset;
readonly ITerrainInfo terrainInfo;
TerrainTemplateInfo template;
Rectangle bounds;
@@ -50,7 +51,7 @@ namespace OpenRA.Mods.Common.Widgets
public TerrainTemplatePreviewWidget(WorldRenderer worldRenderer, World world)
{
this.worldRenderer = worldRenderer;
tileset = world.Map.Rules.TileSet;
terrainInfo = world.Map.Rules.TerrainInfo;
terrainRenderer = world.WorldActor.TraitOrDefault<ITiledTerrainRenderer>();
if (terrainRenderer == null)
throw new YamlException("TerrainTemplatePreviewWidget requires a tile-based terrain renderer.");
@@ -60,7 +61,7 @@ namespace OpenRA.Mods.Common.Widgets
: base(other)
{
worldRenderer = other.worldRenderer;
tileset = other.worldRenderer.World.Map.Rules.TileSet;
terrainInfo = other.worldRenderer.World.Map.Rules.TerrainInfo;
terrainRenderer = other.terrainRenderer;
Template = other.Template;
GetScale = other.GetScale;
@@ -87,7 +88,7 @@ namespace OpenRA.Mods.Common.Widgets
for (var x = 0; x < Template.Size.X; x++)
{
var tile = new TerrainTile(Template.Id, (byte)(i++));
if (!tileset.TryGetTileInfo(tile, out var tileInfo))
if (!terrainInfo.TryGetTerrainInfo(tile, out var tileInfo))
continue;
var sprite = terrainRenderer.TileSprite(tile, 0);

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@@ -9,6 +9,7 @@
*/
#endregion
using System.IO;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
@@ -80,7 +81,12 @@ namespace OpenRA.Mods.D2k.Traits.Buildings
if (layer != null && (!info.ConcretePrerequisites.Any() || techTree == null || techTree.HasPrerequisites(info.ConcretePrerequisites)))
{
var map = self.World.Map;
var template = map.Rules.TileSet.Templates[info.ConcreteTemplate];
var terrainInfo = self.World.Map.Rules.TerrainInfo as ITemplatedTerrainInfo;
if (terrainInfo == null)
throw new InvalidDataException("D2kBuilding requires a template-based tileset.");
var template = terrainInfo.Templates[info.ConcreteTemplate];
if (template.PickAny)
{
// Fill the footprint with random variants

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@@ -260,7 +260,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
Map map;
Size mapSize;
TileSet tileSet;
ITemplatedTerrainInfo terrainInfo;
List<TerrainTemplateInfo> tileSetsFromYaml;
int playerCount;
@@ -306,10 +306,9 @@ namespace OpenRA.Mods.D2k.UtilityCommands
void Initialize(string mapFile)
{
mapSize = new Size(stream.ReadUInt16(), stream.ReadUInt16());
terrainInfo = Game.ModData.DefaultTileSets["ARRAKIS"];
tileSet = Game.ModData.DefaultTileSets["ARRAKIS"];
map = new Map(Game.ModData, tileSet, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth)
map = new Map(Game.ModData, terrainInfo, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth)
{
Title = Path.GetFileNameWithoutExtension(mapFile),
Author = "Westwood Studios"
@@ -321,7 +320,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
// Get all templates from the tileset YAML file that have at least one frame and an Image property corresponding to the requested tileset
// Each frame is a tile from the Dune 2000 tileset files, with the Frame ID being the index of the tile in the original file
tileSetsFromYaml = tileSet.Templates.Where(t => t.Value.Frames != null
tileSetsFromYaml = terrainInfo.Templates.Where(t => t.Value.Frames != null
&& t.Value.Images[0].ToLowerInvariant() == tilesetName.ToLowerInvariant()).Select(ts => ts.Value).ToList();
var players = new MapPlayers(map.Rules, playerCount);
@@ -469,7 +468,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
if (template == null)
{
// Just get a template that contains a tile with the same ID as requested
var templates = tileSet.Templates.Where(t => t.Value.Frames != null && t.Value.Frames.Contains(tileIndex));
var templates = terrainInfo.Templates.Where(t => t.Value.Frames != null && t.Value.Frames.Contains(tileIndex));
if (templates.Any())
template = templates.First().Value;
}