Rename FindUnits -> FindActorsInBox.
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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA.Missions
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public static IEnumerable<Actor> FindAliveCombatantActorsInBox(this World world, CPos a, CPos b)
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{
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return world.FindUnits(a, b)
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return world.FindActorsInBox(a, b)
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.Where(u => u.IsInWorld && u != world.WorldActor && !u.IsDead() && !u.Owner.NonCombatant);
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}
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@@ -129,7 +129,7 @@ namespace OpenRA.Mods.RA.Missions
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if (baseTransferredTick == -1)
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{
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var actorsInBase = world.FindUnits(alliedBaseTopLeft.Location, alliedBaseBottomRight.Location).Where(a => a != a.Owner.PlayerActor);
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var actorsInBase = world.FindActorsInBox(alliedBaseTopLeft.Location, alliedBaseBottomRight.Location).Where(a => a != a.Owner.PlayerActor);
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if (actorsInBase.Any(a => a.Owner == greece))
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{
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SetupAlliedBase(actorsInBase);
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