Use out var syntax
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@@ -295,8 +295,7 @@ namespace OpenRA.Mods.Common.Widgets
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{
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// Queue a new item
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Game.Sound.PlayNotification(World.Map.Rules, World.LocalPlayer, "Sounds", ClickSound, null);
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string notification;
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var canQueue = CurrentQueue.CanQueue(buildable, out notification);
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var canQueue = CurrentQueue.CanQueue(buildable, out var notification);
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if (!CurrentQueue.AllQueued().Any())
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Game.Sound.PlayNotification(World.Map.Rules, World.LocalPlayer, "Speech", notification, World.LocalPlayer.Faction.InternalName);
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