Use out var syntax

This commit is contained in:
teinarss
2020-08-16 10:49:33 +02:00
committed by Paul Chote
parent d52e4793fe
commit 27f1a7ab27
193 changed files with 395 additions and 826 deletions

View File

@@ -64,8 +64,7 @@ namespace OpenRA.Mods.D2k.PackageLoaders
public Stream GetStream(string filename)
{
Entry e;
if (!index.TryGetValue(filename, out e))
if (!index.TryGetValue(filename, out var e))
return null;
return SegmentStream.CreateWithoutOwningStream(s, e.Offset, (int)e.Length);

View File

@@ -166,7 +166,6 @@ namespace OpenRA.Mods.D2k.Traits
return;
var clear = FindClearSides(renderType, cell);
int index;
if (clear == ClearSides.None)
{
@@ -175,7 +174,7 @@ namespace OpenRA.Mods.D2k.Traits
UpdateSpriteLayers(cell, renderType.Variants.First().Value, sprites[frame], renderType.Palette);
}
else if (SpriteMap.TryGetValue(clear, out index))
else if (SpriteMap.TryGetValue(clear, out var index))
{
UpdateSpriteLayers(cell, renderType.Variants.First().Value, index, renderType.Palette);
}