Merge pull request #5766 from RoosterDragon/read-only-frames
Make sprite frames read-only lists.
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -20,9 +20,9 @@ namespace OpenRA.Editor
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{
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public class TileSetRenderer
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{
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public readonly int TileSize;
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public TileSet TileSet;
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Dictionary<ushort, List<byte[]>> templates;
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public readonly int TileSize;
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// Extract a square tile that the editor can render
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byte[] ExtractSquareTile(ISpriteFrame frame)
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@@ -61,7 +61,7 @@ namespace OpenRA.Editor
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if (frames != null)
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{
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var ret = new List<byte[]>();
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var srcFrames = source.Frames.ToArray();
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var srcFrames = source.Frames;
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foreach (var i in frames)
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ret.Add(ExtractSquareTile(srcFrames[i]));
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