move Combat, AttackBase, and associates into mod

This commit is contained in:
Bob
2010-07-08 16:32:25 +12:00
parent bd74b29ea3
commit 281d013c3b
20 changed files with 95 additions and 91 deletions

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.RA
spinnerAnim.PlayRepeating( "spinner" );
anims.Add( "spinner", new AnimationWithOffset(
spinnerAnim,
() => Traits.Util.GetTurretPosition( self, unit, info.Offset, 0 ),
() => Combat.GetTurretPosition( self, unit, info.Offset, 0 ),
null ) { ZOffset = 1 } );
}
}